Dragon Age: Origins – Final Thoughts: Picking Up the Pieces

I was surprised at how many of those old emotions that I hold towards this game came rushing back with this VGJ. At least I understand them a bit better now. Maybe.

On the whole, DA:O may seem a bit clichéd, but sometimes, it’s more about the ideas than execution. Dragon Age is uncompromising in its portrayal of a brutal and dark fantasy world. But it has heart, too. There are a lot of sympathetic characters and even antagonists, like Zatharian. Also, there are a lot of choices and branching paths that make each player’s experience unique.

I forgot to mention that one of the customizations that you can choose for your character is to design of their portrait. You can position their headshot and give it a unique background, which is pretty cool. Dragon Age II lacks such an option. 😦

All of the companions have their own portrait, as well.

Continue reading Dragon Age: Origins – Final Thoughts: Picking Up the Pieces

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