Sonic’s Ultimate Genesis Collection Part Four

Golden Axe (1989)

GA has some visual flair, but I’ve never really liked it. The enemies are so cheap. It’s not that the game is hard, it’s just annoying how enemies are constantly surrounding you for cheap shots.

Original Score: 2/5

Golden Axe Warrior (1991)

Someone named a country Firewood?

This is a Zelda ripoff. The graphics are cute, but the music is kinda annoying.

Golden Axe II (1991)

Basically the same as the first one, but I think I like it a little better than GAI. The controls and graphics are better.

Original Score: 2/5

Golden Axe III (1993)

This sequel was briefly available for download from the Sega Channel.

Apparently, this one is considered a bit of a dud, but I like how it has two new characters – a were-panther and a beastman.

OK, maybe don’t make you were-panther look like he’s walking on his tippy-toes.

The game has branching paths, sometimes multiple ones in single levels.

The graphics look rough and the controls feel less precise. I came into this with an open mind, but it wore on me with its repetition.

If you die, the game shows your route and then says, “AND YOU DEAD”

Original Score: 3/5. Now I think it’s more of a 2/5.

Kid Chameleon (1992)

This is the story of someone too tough to beat.” Radical.

This game was released in the early ’90s, but feels like it has some of that ’80s influence. The plot has a kid trapped in a holographic arcade game, so he tries to beat the final boss and escape. It won’t be easy with 100 levels to traverse through.

I like this game because it’s different, but I don’t think I have the patience to play through all of the levels. However, there are secret warps throughout the game. One such warp takes in the first level takes you to the last. It’s tricky to pull off, though. The original cartridge version had no passwords!

The graphics have some freaky images, and the music is cool.

Original Score: 3/5

Phantasy Star (1988)

I’ve played through this sci-fi JRPG a bit, but I got stuck in one of the dungeons. I may return to PS one day; with that in mind, I will not give it a final verdict yet. That goes for almost all of the RPGs in SUGC.

The game’s dungeons and combat are in first-person (your characters are not visible). The dungeons all looked alike except for their colors. I even made maps of the dungeon I got stuck on, but it didn’t help. ;_;

PS is one of the first games to feature a female protagonist after Ms. Pac-Man with 15-year-old Alis Landale. Alis is spurred into action against the tyrant Lassic when he kills her brother, Nero, before her very eyes. Before his death, Nero urges his sister to seek out a powerful warrior named Odin… who, it turns out, in what is either gameplay and story segregation or, less likely, an ironic twist, is a very stupid person (he gave a petrification antidote to a cat creature with no fingers to open it) with no magic and the worst stats in the game. What?!

I think it’s less likely to be an ironic twist because PS is a trailblazing game, not a deconstructive one. Now, if it was a Nippon Ichi Soft game…


The game was programmed by Yuji Naka and its characters were designed by Rieko Kodama.

PS came out in the US before the first Dragon Quest/Warrior or Final Fantasy.

In the English translation of the original Sega Master System version, Noah is accidentally referred to as male and female. He’s a very pretty man. The Game Boy Advance port always refers to him as male.

Phantasy Star II Title Screen

Phantasy Star II (1989)

I’d like to play through this someday, as well.

The box art is pretty bad. It made Rolf look like George Washington, and Nei look like a bad Cher impersonator. The background is a vague splotch of paint; it does not denote the game’s sci-fi setting very well.

The game included a strategy guide because RPGs were not very common on consoles back then.

The original Japanese version had a gay musician character. He would call a male character cute and charge them less to teach them the Musik technique. The teacher’s gayness was removed from the American version.

PSII was released before the first FF as well.

I like the cover art for the PS2 remake.

Original Score: 3/5

Phantasy Star III: Generations of Doom (1991)

PSIII Title Screen

Oh, this game. I have already played through it… so I’ll save my opinions for then. 😉

The Museum notes that the different feel of PSIII: GoD made some consider it the black sheep of the series.

Original Score: 3/5

Phantasy Star IV (1994)

I probably won’t get to this one until I can make time for PSI and II.

The game uses comic book panels to tell its story in certain scenes, which is probably a holdover from the game’s early development on the Sega CD before being abandoned. It was probably for the best. If the game was released on the SCD, it may have gotten tied up in limbo and left without any ports or re-releases like some other SCD games.

PSIV originally cost almost $100. As said in the Museum: “Think about how much this collection cost. You’re welcome.”

Original Score: 3/5