Live-A-Live Part Three: Living Legacies

May 3, 2011: Live-A-Live, how I have missed thee.

The old master had to kick his pupils’ butts. They learned some of his moves from being on the receiving end of them. How cool is that?!

He had them train atop the mountains to build their endurance and in the forest to train their reflexes. That night, after Li and Sammo passed out went to sleep, the old master caught Yuan training alone outside. Aww.

You do not get an equal number of training sessions with the three students. The reason why is soon revealed. Continue reading Live-A-Live Part Three: Living Legacies

Live-A-Live Part Two: Prehysteria

April 25, 2011: An L-A-L shrine says to just keep plugging away, but it doesn’t work!! Nothing happens!

It seems like if you battle a Kuu Tribe member outside of the exit, they just won’t go away! Killing them does not remove them from the entrance. So I’ve tried to outrun them but right in front of the exit, they keep coming until ANOTHER one physically replaces the one you already killed. Only two are on-screen at a time. But another one just replaced the one I killed and I still get encounters in front of the exit. It feels impossible.

L-A-L is a wonderful game, but it has some very frustrating parts. This is a theme of most of the scenarios.


April 30, 2011: Guess what? Through the magic of YouTube‘s BoltMcGammar, I found out how to get Gori back. Let’s rock.

Continue reading Live-A-Live Part Two: Prehysteria