July 25, 2013: Radical Dreamers Serah was trapped in a dream of the life she wanted, but she rejected the false hope that the shadow Lightning offered. A mysterious female voice offered Serah guidance, and guess who it was? Vanille. She and Fang were able to help Serah because they were all dreaming at the same time. Vanille told Serah that Noel was off somewhere having a dream of his own. Fang used her weapon to cut open a spacetime distortion that Serah used to leave New Bodhum 00X AF. The atmosphere of A Dying World, 700 AF, is very lonely and sad.
June 23, 2013: The Impersistence of Memory Noel tried to argue why Caius couldn’t be behind the AI going haywire. He remembered that Caius was a Guardian of the seeress, but couldn’t remember his other reason. I’m tired of the Tower and its dumb rotating rooms. June 24, 2013: What She Saw
May 18, 2013: As the trio tries to explore the Yaschas Massif, another Altas-esque creature attacks! These creatures must be directly linked to the paradoxes. It’s a brutal boss fight. It inflicts Wound and constantly casts Deshellga, Deprotectga, and area-of-effect spells, making the Sentinel role basically useless. So annoying. In the end, a boomerang banishes the beast with an electromagnetic pulse attack. There’s only one Final Fantasy XIII character that uses a boomerang: Hope.
You don’t even get much for “beating” the invader.
Developer: indieszero, Square Enix 1st Production Department
Publisher: Square Enix
System: Nintendo 3DS
Released (JP): February 16, 2012
Released (NA): July 3, 2012
Released (AU): July 5, 2012
Released (EU): July 6, 2012
TFF is a very good and addictive rhythm game that uses music from across the Final Fantasy series. It and its sequel, Theathrythm Final Fantasy: Curtain Call are some of my favorite 3DS games, which is saying a lot. The first game uses music from Final Fantasy I –XIII. The songs are divided up into three categories: Field Music (overworld, dungeon, and town themes), Battle Music, and Event Music (climactic scenes from the games that use a supercut of cutscenes from the games).
Your goal as a leader of the Warriors of Cosmos is to gain enough Rhythmia.