The World Ends with You Part Six: Unlucky 777

December 31, 2016: Konishi forgot to take Beat’s Lv. 1 Keypin, so we could get through this wall in the 104 Building area. Or did she?

She lifted the ban on Reapers attacking Players. But that and the Outlet Pin still did not help the Reapers that attacked us.

Beat freaks out when someone calls him by his real name.

Continue reading The World Ends with You Part Six: Unlucky 777

The World Ends With You Part Five: Gimme a Beat

December 30, 2016: Neku received a text saying that this Game only has one Player. He had to flee some Noise, only to be caught by Kariya and Uzuki. Neku apologized to Shiki and Joshua in his head, but then Beat arrived.

First you gimme some lame special op and make me snipe my friends, and now you gonna take down a defenseless Player? Ain’t you Reapers got any honor? Now you got me all kinds a’ pissed! Y’all goin’ down, yo!”

Kariya: “Oh, to be young and foolish again! Try switching on your brain, Freshmeat. If you fight now you’re treadin’ on thing ice.”

Shibuya ain’t cold enough for ice, stupid!”

The two Reapers heaved exasperated sighs.

Continue reading The World Ends With You Part Five: Gimme a Beat

The World Ends With You Part Four: New Josh City

January 26, 2012: “Who the hell would want a mic with wings?” asked a Reaper. How about everyone?!

Especially CLAMP.

Neku and Joshua met 777, the leader of the band Def Märch. The Players had to retrieve the band’s stolen mic.

I got the First Gear Pin from an invisible Pig Noise! I also got a bonus for a “bottom screen-only win”. Thanks for pulling your weight, Josh! (Kidding.)

Joshua: “We’re like air, Neku. Invisible, but very real.” Duuude

Continue reading The World Ends With You Part Four: New Josh City

Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

The box art. From left to right, bottom row: Joshua, Neku, Shiki, and Rhyme. Top row: Beat.

The World Ends With You

Japanese Title: Subarashiki Kono Sekai (It’s a Wonderful World)

Platform: Nintendo DS

Developers: Jupiter/Square Enix

Publisher: Square Enix

Japanese Release: July 27, 2007

European Release: April 18, 2008

North American Release: April 22, 2008

Australian Release: April 24, 2008

December 31, 2011: The game’s intro flashes a series of images as protagonist Neku Sakuraba runs past most of the characters in the story. The opening theme, “Twister”, is pretty cool and gets the game’s incredible soundtrack off to a good start.

Continue reading Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

Live-A-Live Part Five

December 29, 2011: Live-A-Live! It’s been too long, old friend.

Previously on L-A-L, we got fed up with Akira’s oddly tedious chapter.

I found a… Shower Cap.

Maybe this chapter isn’t that bad, but it’s not very intuitive. You’d think that having a telepathic protagonist would avert that, but no. Continue reading Live-A-Live Part Five

Phantasy Star III: Generations of Doom Part Two: Cille Season/Fighting Evil by Moonlight, Winning Love by Daylight

August 18, 2010: Special thanks to Phantasy-Star.net ‘s strategies page for helping me over the hump.

Now that we’ve got Lyle in the party, I think the overworld music has changed.

Lyle joins Rhys’ party in exchange for help repairing the weather control system in Aridia, the desert region.


August 19, 2010: Ugh. After a tough dungeon, Lyle inexplicably leaves the party, only to challenge Rhys in combat in Shusoran. He’s easily dispatched, despite his spe- excuse me, TECHS

Then, you reunite with Lena, who was the one that set Rhys free at the outset of the game. She tells you that you must insert the Moon Stone and Moon Tear into Aridia’s satellite control system to realign the moons.

Lena joins you along with Lyle. She has no techs and little HP, so she’s bringing up the rear.

Continue reading Phantasy Star III: Generations of Doom Part Two: Cille Season/Fighting Evil by Moonlight, Winning Love by Daylight

Final Fantasy XIII Part 10

October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.

Well, two and half, technically.

Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.

Continue reading Final Fantasy XIII Part 10

For the Ages: Dragon Age: Origins – December 21st-22nd, 2009: Introduction/The Harrowing 

cv1-Dragon_Age_Origins-228x320

Dragon Age: Origins

Released: November 3rd, 2009

Purchased: December 18th, 2009

Platform: Xbox 360

Publisher: EA

Developer: BioWare

I wasn’t terribly excited for this game at first. But that was only because certain magazines had slightly disparaging previews of the game. Whether or not it was the very prevalent broadcast ad, or the eventually glowing reviews, I found myself counting on it to be a bright spot for games in 2009.

I started this journal because I really wanted to chart my relationship with a BioWare game from the beginning.

Continue reading For the Ages: Dragon Age: Origins – December 21st-22nd, 2009: Introduction/The Harrowing 

Metal Gear Solid 4: Guns of the Patriots – November 30th -December 13th, 2009

November 30th 2009: The title screen has a visual filter that looks different from any other part of the game so far.

After Snake slew the FROGs, Laughing Octopus cried out. “What a riot… People suffering… People dying… It’s all so fucking hysterical! Laugh! Laugh with me!” Continue reading Metal Gear Solid 4: Guns of the Patriots – November 30th -December 13th, 2009