The DISSIDIA Saga Final Thoughts and Stats: Too Much of a Good Thing?

DISSIDIA is a good looking game. The PSP’s fantastic screen helps.

In terms of audio, it’s a treat as well. The game features remixes of many of the most famous themes from Final Fantasy games. I kind of partially used the game as an FF jukebox. There is also some good original music, such as “Cosmos”.

However, some of the voice acting was a bit off. JD Cullum, the voice actor for Kuja, addressed this in YouTube comments. The voice direction for the original game was spotty. The voice acting for 012 is generally regarded as superior, but the cutscenes for the original story mode were not redubbed, creating a discrepancy in the overall quality of the voice acting. Continue reading The DISSIDIA Saga Final Thoughts and Stats: Too Much of a Good Thing?

The DISSIDIA Saga Part Eight

April 16th, 2015: Morou has this to say: “If you’re going to play that way… What kind of horror story would you like to hear, kupo? Give me an example, kupo! Yeah! How about you tell me one, kupo? I want you to try to scare me, kupo!”

I’ll show you scary.

I’m actually a ghost.

>>I like to eat moogles.

You don’t really exist.

I thought that answer would get the funniest reaction. Mwahahaha!

The third one seemed the scariest…

Continue reading The DISSIDIA Saga Part Eight

The DISSIDIA Saga Part Seven

 

April 10th, 2015: The Astromog said that my ideal partner is… Galuf?! “His unique meanderings will keep you distracted before you realize you just saved the world!”

This one moogle is weird! It says, “EXECUTING MISSION RECEIVE kp GIVE MERCHANDISE”. It only flies in straight lines.

Zidane: “What? Do I need a reason to help someone?” Continue reading The DISSIDIA Saga Part Seven