The DISSIDIA Saga Part Five

June 17th, 2011: I’m pleased as punch that there are two new characters to unlock here.

Bartz doesn’t just imitate other characters’ moves, he imitates the way that they call them out.

Prishe is so cute! She has great fashion sense.

Prishe in her default and alternate costumes

Her EX Burst is very complicated. Auto EX Burst, here I come!

Auto EX Burst was an ability that let the computer input EX Burst commands for you.

Continue reading The DISSIDIA Saga Part Five

The DISSIDIA Saga Part Two

January 29th, 2010: At the end of Shade Impulse Chapter 4-2, you have to face Chaos.

An odd thing about Chapter Four: There are no Destiny Point bonuses. DP are added or subtracted throughout most levels for extra items and PP upon completion.

I realized that this game has me like Resident Evil Outbreak with lots of unlockables that need to be bought with points, and scenarios that are meant to be replayed more than once.

Continue reading The DISSIDIA Saga Part Two

Final Fantasy VIII Part Four: Promised

January 31st, 2013: Two more bosses to go.

Oh, man. Krysta looks cool. Too bad it speaks in dorky allcaps.

Its death animation is cool, too.

One more to go.

Tiamat was a cool-looking purple dragon.

And then, there were none.

Continue reading Final Fantasy VIII Part Four: Promised

Final Fantasy VIII Part Two

February 3rd, 2010: Dude. I totally won the Quistis card!

I stand in awe of those who completed this game to 100%.

Will Final Fantasy XIII still have random battles? >.>

I thought that one of those “Trepe Groupies” had Quistis’ card, but they all had it. Continue reading Final Fantasy VIII Part Two

Silent Hill: Shattered Memories – Final Thoughts

Trigger Warning: Discussion of domestic abuse in two of the game’s endings

The Presentation

SH: SM doesn’t have graphics as good as Team Silent’s PS2 SH games, which is kind of sad, especially since the game has some decently creative art.

I don’t remember having any problems with the audio. The voice acting was decent.

The music was pretty good, though not as iconic as the earlier games in the series, probably because the game is not as iconic as the earlier games, and has a different feel overall.

Classic SH theme songs rear their head in “Always on My Mind”, “When You’re Gone”, “Acceptance”, and “Hell Frozen Rain”, despite some tryhard lyrics and titles. Some of the ambient songs stand out, such as the creepy “Devil’s Laughter” and “Ice”.

Continue reading Silent Hill: Shattered Memories – Final Thoughts

Silent Hill: Shattered Memories Part Three: Hell is Other People

February 4th, 2010: I’d rather find Cheryl, but I don’t want Lisa to be left to the horrors of Silent Hill, either.

This game is affecting me in a strange way. It may be one of the least predictable and “gamelike” SH games.

At Lisa’s apartment, she said that Harry was too nice to be like other guys. She seemed to be resting, but then blood suddenly began to pour from her nose.

She died. Continue reading Silent Hill: Shattered Memories Part Three: Hell is Other People

Silent Hill: Shattered Memories Part Two: A Spliting Headache

February 1st, 2010: I don’t understand why Konami bothered to do such a radical remake of Silent Hill, and for systems that are now outdated (the PS2) or not really for the fanbase (the Wii). If it’s really supposed to be a reboot, why not make a AAA game?

I say give the series over to Climax and make them do something progressive with this series.

My Silent Hill is in shambles! I am sad.

Continue reading Silent Hill: Shattered Memories Part Two: A Spliting Headache

Dragon Age: Origins – February 24th – March 8th, 2010

February 24th, 2010: A Crimson Oars mercenary said he would rip out Etheria’s eyes and then piss in her skull if she looked at him the wrong way. Aah!

I like it when party members talk amongst themselves.

We went to Brother Genetivi’s house and found his assistant, Weylon. He did not know where Genetivi was, either. Our only lead: Genetivi said that he would be staying at an inn near Lake Calenhad. Ugh, there again? Continue reading Dragon Age: Origins – February 24th – March 8th, 2010

Dragon Age: Origins – February 23rd, 2010: Tragedy in the Forest

Trigger Warning: Mentions of rape and suicide

February 23rd, 2010: Ugh. My inventory was too stuffed full of stuff, so I idly gave Leliana a gift of flowers. They made her so happy because her mother once sprinkled flower petals on her dress. Aww.

At least with everything that’s happened/could happen to Leliana, she has that happy memory of her mother.

Continue reading Dragon Age: Origins – February 23rd, 2010: Tragedy in the Forest

Dragon Age: Origins – February 18th-22nd, 2010

February 18th, 2010: We tried to return to the Circle Tower, but a very silly Templar stood in our way. Luckily, Sten persuaded him with some cookies, and then the Templar let us cross Lake Calenhad to get to the Tower.

Graegoir said that the Tower was overrun with demons, and he had locked everyone inside. The Circle of Magi may have been lost. We could not let that stand, so we entered the Tower.

One of the surviving mages said that it was all the doing of a mage named Uldred that returned from the battle of Ostagar. Uldred wanted to take over the Circle. Clearly, the other mages resisted. How do we know Loghain isn’t behind this to?

Continue reading Dragon Age: Origins – February 18th-22nd, 2010