Trigger Warning: Discussion of domestic abuse in two of the game’s endings
SH: SM doesn’t have graphics as good as Team Silent’s PS2 SH games, which is kind of sad, especially since the game has some decently creative art.
I don’t remember having any problems with the audio. The voice acting was decent.
The music was pretty good, though not as iconic as the earlier games in the series, probably because the game is not as iconic as the earlier games, and has a different feel overall.
Classic SH theme songs rear their head in “Always on My Mind”, “When You’re Gone”, “Acceptance”, and “Hell Frozen Rain”, despite some tryhard lyrics and titles. Some of the ambient songs stand out, such as the creepy “Devil’s Laughter” and “Ice”.
February 1st, 2010: I don’t understand why Konami bothered to do such a radical remake of Silent Hill, and for systems that are now outdated (the PS2) or not really for the fanbase (the Wii). If it’s really supposed to be a reboot, why not make a AAA game?
I say give the series over to Climax and make them do something progressive with this series.
February 23rd, 2010: Ugh. My inventory was too stuffed full of stuff, so I idly gave Leliana a gift of flowers. They made her so happy because her mother once sprinkled flower petals on her dress. Aww.
At least with everything that’s happened/could happen to Leliana, she has that happy memory of her mother.
February 18th, 2010: We tried to return to the Circle Tower, but a very silly Templar stood in our way. Luckily, Sten persuaded him with some cookies, and then the Templar let us cross Lake Calenhad to get to the Tower.
Graegoir said that the Tower was overrun with demons, and he had locked everyone inside. The Circle of Magi may have been lost. We could not let that stand, so we entered the Tower.
One of the surviving mages said that it was all the doing of a mage named Uldred that returned from the battle of Ostagar. Uldred wanted to take over the Circle. Clearly, the other mages resisted. How do we know Loghain isn’t behind this to?