Silent Hill: Shattered Memories – Final Thoughts

Trigger Warning: Discussion of domestic abuse in two of the game’s endings

The Presentation

SH: SM doesn’t have graphics as good as Team Silent’s PS2 SH games, which is kind of sad, especially since the game has some decently creative art.

I don’t remember having any problems with the audio. The voice acting was decent.

The music was pretty good, though not as iconic as the earlier games in the series, probably because the game is not as iconic as the earlier games, and has a different feel overall.

Classic SH theme songs rear their head in “Always on My Mind”, “When You’re Gone”, “Acceptance”, and “Hell Frozen Rain”, despite some tryhard lyrics and titles. Some of the ambient songs stand out, such as the creepy “Devil’s Laughter” and “Ice”.

Continue reading Silent Hill: Shattered Memories – Final Thoughts

Silent Hill: Shattered Memories Part Three: Hell is Other People

February 4th, 2010: I’d rather find Cheryl, but I don’t want Lisa to be left to the horrors of Silent Hill, either.

This game is affecting me in a strange way. It may be one of the least predictable and “gamelike” SH games.

At Lisa’s apartment, she said that Harry was too nice to be like other guys. She seemed to be resting, but then blood suddenly began to pour from her nose.

She died. Continue reading Silent Hill: Shattered Memories Part Three: Hell is Other People

Silent Hill: Shattered Memories Part Two: A Spliting Headache

February 1st, 2010: I don’t understand why Konami bothered to do such a radical remake of Silent Hill, and for systems that are now outdated (the PS2) or not really for the fanbase (the Wii). If it’s really supposed to be a reboot, why not make a AAA game?

I say give the series over to Climax and make them do something progressive with this series.

My Silent Hill is in shambles! I am sad.

Continue reading Silent Hill: Shattered Memories Part Two: A Spliting Headache

The Dead of Winter: Silent Hill: Shattered Memories Part One

This box art is cool and creepy.

System: PS2

Developer: Climax Studios

Publisher: Konami Digital Entertainmet

Released: PS2/PSP versions – January 19th, 2010; Wii version – December 8th, 2009

In late 2009, I discovered a new Silent Hill game, subtitled Shattered Memories, on a list of upcoming releases at the local video store. This was the first that I’d ever heard of the game, so I had no idea what it was about, but I hated the idea of missing an entry in one of my favorite series. Therefore, I preordered it. Continue reading The Dead of Winter: Silent Hill: Shattered Memories Part One

Friday Favorites #2: Creepy Video Game Music

October is nigh, and unlike last year, we’re going all the way with horror games this upcoming month. As a prelude, I’d like to share some of my favorite scary songs from games. They don’t all have to be from horror games, mind you.

You have been warned!

1. “My Heaven”, Silent Hill

Story time: I somehow didn’t realize how truly creepy this song is until I did a “30 Days Meme” for SH back on Tumblr. Just… listen.

2. “Don’t Cry Jennifer”, Clock Tower (SNES)

Question: Is Don’t Cry, Jennifer one of the best video game chase themes of all time? Answer: Yes.

Every element of this song works so well: the rhythm that sounds like a heartbeat; the strange sound that’s probably the laughter of the Scissorman; the tense strings…

3. “Trail of Blood”, Final Fantasy VII

This song accompanies some creepy moments involving Sephiroth. I like the strings.

4. “Hoshingoeka”, Siren

While this song is more atmospheric than scary, I also really like it musically. The Japanese lyrics sync up with the tale of the doomed village really well.

5. “escape from u.b.”, Parasite Eve

You’re Aya Brea, a badass cop with “good” evolved mitochondria awakened by a chance encounter with an opera singer who also unknowingly possessed evil evolved mitochondria. As Aya, you’re pretty desperate to save the world from the titular Eve’s offspring, the so-called Ultimate Being. Eventually, you seriously wound U.B., but he just refuses to die. So you retreat into the bowels of a Navy carrier to overlord the engines, hopefully taking U.B. with it. He chases after you, slowly picking up speed, with this playing in the background. 

Do you have any favorite creepy songs from video games?

SHO: 7-27-2008: Good Wombs

But I will be coming back. And I’ll be bringing my new toys with me.”

-Mysterious Voice, P.T./Silent Hills

Video Game Journal #2

Silent Hill Origins

System: PS2

Developer: Climax Software, Inc.

Publisher: Konami Digital Entertainment

Released: 2007 (PSP version; the PS2 version came out in ’08)

Purchased: 7/27/2008

I bought this game at Wal-Mart because it’s the first frickin’ Silent Hill game in nearly four years. Looking back, I perhaps took Silent Hill 4: The Room for granted since it came out barely a year after Silent Hill 3.

Continue reading SHO: 7-27-2008: Good Wombs

Introduction: Silent Hill Origins

I love this game. It was the first Silent Hill game that came out since Silent Hill 4: The Room in 2004, and I ate it up. It was quite a pleasant surprise to have a new game in one of my all-time favorite series to play again. I found this game to be a worthy throwback to Silent Hill in terms of atmosphere and “feel”, although its proficiency as a prequel is questionable for reasons that are spoilers, and this game should be experienced as spoiler-free as possible. Of course, since it was a prequel to the first SH, and took place seven years before that game, you already know some of what happened in this game, “late to the tragedy” style. Perhaps this is one of the reasons why the game focuses more on protagonist Travis than filling in the gaps of SH1. To this day, this may be my favorite of the post-Team Silent, Western-developed SH games; although Silent Hill Downpour has its moments and is a far more ambitious game, it lacks the SH flavor that SHO has. This will be a shorter VGJ because the game is rather short anyway, and I devoured it.

The Cover

The cover is a spooky and mysterious piece shows Travis holding an ax with a few trees and an enigmatic building in the background. On the right, there is a girl, presumably Alessa Gillespie, standing away from Travis. This is one of my favorite pieces of SH cover art.

The Manual

The manual, unlike most games, has a different image from the box itself. It shows the Gillespie house.

The introduction is on page five.


Travis Grady is alone in his solitary trucker lifestyle. He’s content to live his life one mile at a time, making as few connections as possible. It’s not that he doesn’t have a personal history, but he’d much rather leave the past in his rearview mirror.

His latest delivery takes him past a sleepy northeastern town called Silent Hill. Suddenly, something runs across the road, and Travis is forced to swerve out of the way. Leaving his cab to investigate, he spots a young girl, who quickly runs away. Worried she might be hurt, Travis follows.

He comes to a flaming house on the outskirts of Silent Hill. A girl screams from somewhere in the fire, and Travis rushes inside to help. He fights through the flames, the black smoke burning in his lungs. He finds the girl, but eventually gives in to the strain and blacks out…

…He wakes up in Silent Hill.”

Dramatis Personae


Travis Grady: “Travis Grady is an ordinary trucker with a troubled past. His sleep is frequently interrupted by nightmares, though he can never remember exactly what they’re about – he only knows that they’re terrifying and eerily familiar.”


Alessa: “A mysterious girl who Travis saves from a fire. He’s later told that she died, but… why does she keep appearing?”


Dr. Kaufmann: “Dr. Kaufmann is a cold and scientific man who works at Alchemilla Hospital. He’s been seen around the local religious group, though it’s not known if he’s actually a member, or if he’s merely observing the cult’s behavior.”


Dahlia Gillespie: “Dahlia is a devout, almost fanatical follower of the local religion. She has raised her daughter Alessa to do whatever is necessary for the good of the cult – even if it means the ultimate sacrifice.”


Nurse Lisa Garland: “Travis meets Lisa at Alchemilla Hospital, where she seems kind-hearted, flirtatious, and innocent. How long she can stay this way in the darkness of Silent Hill remains to be seen…”