May 19th, 2010: One of the last chapters takes place from the viewpoint of a young boy who fled their house with his brother on a rainy day. Their father was abusive, and the boys did not want to deal with another one of his drunken episodes, so they decided to have an adventure at a construction site. But their adventure turned to tragedy when one of the boys, John, fell into a damaged pipe, which trapped his leg. The rain threatened to fill the pipe with water and drown John, so his brother fled back home to get help from their father, but he was too drunk to help.
John’s brother returned to the pipe. Before he drowned, John begged his brother, Scotty, to remember him.
Trigger Warning: This post analyzes and discusses the game’s use of suicide as a plot device.
The only review that I remember seeing for MGS4 was Game Informer’s, which gave it a rare ten out of ten. I let it raise my hopes about how good the game would be, but the more I think about MGS4, the more I think that it didn’t quite measure up. How can that be? Let’s look at Kojima’s history and his attitude towards this creation of his for answers.
The yolks in Sunny’s frying pan join together like cells as she sang in Japanese.
Metal Gear Mk. II caught footage of Liquid talking about his next plan. They need to destroy JD, the segment of the System that controls WMDs. Meanwhile, the entire world’s guns have been forced into a cease fire.
Liquid planned to use Metal Gear REX – created before the System and free from its control – to destroy JD in orbit.
And to get a REX, there was only one place Snake could go.
January 10th, 2010: Part 3: Third Sun
One of Outer Haven’s PMCs, Raven Sword, tried to defeat the terrorist freedom fighters known as Paradise Lost, led by Big Mama.
Snake’s disguise had him wear a trenchcoat to blend in. He had to evade security checkpoints because he was on the PMCs blacklist.
Was the trenchcoat a reference to Kojima’s earlier game Snatcher?
He reunited with Rat Patrol. Meryl said, “You’re looking younger. What’s your secret?”
The camera swiveled to show Snake’s face, younger and smoother than before. “FaceCamo,” he explained. “A little gift from Tentacles.”
Meryl wrote a threat assessment report that forced the President to realize the threat that Outer Haven posed. He sent several Army and Marine soldiers to help Rat Patrol’s cause.
Meryl thought that they could handle the mission, so she begged Snake to not waste his life on “something so pointless”. But he had been doing “pointless” things like that his whole life.
Once again, their talk turned into him playing down his achievements. “This isn’t justice. It’s a hired hit. I’m no hero… Never was. I’m just an old killer… hired to do some wet work.” Continue reading Metal Gear Solid 4: Guns of the Patriots – January 10th – February 16th, 2010: Everlasting Soul
November 3rd, Part Two: One constant in MGS are the Easter eggs. References to MGS games, other Hideo Kojima games, and other Konami games. The first reference I noticed was in the Act One briefing. One of Otacon’s desktop images is from Zone of the Enders: The Second Runner. I was surprised that Snake brought his iPod with him. You can find tracks from other Metal Gear games throughout MGS4. They even come with some trivia. Snake’s iPod also comes with an in-game podcast.
So far, I’ve tried to be more stealthy here than in the other MGS games. I’ve mainly used the Stun Knife and Mark 2 tranquilizer gun. I haven’t killed a single PMC aside from FROGs yet. When I first started the game, there were some bizarre live action segments, like a game show, and an haute couture ad with an octopus.
Back to the recap. Snake infiltrated the PMC camp and told Mk. II to stay a little behind him. He used the Solid Eye’s binoculars mode. It allowed him to see Liquid Ocelot across the way. Rat Patrol was nearby, and Meryl called Snake over the CODEC to ask him if he was there to kill Liquid, so he fessed up to it. Meryl said that Rat Patrol couldn’t help because theirs was a peacekeeping mission.