Final Fantasy Fables: Chocobo’s Dungeon Part Four

September 29, 2014: Rise of the Dragoon
Decided to restart the Guardian of Light maze to grind and discovered that the Dragoon job has some incredible abilities. Their Lance attacks can attack two enemies lined up in a row.
The PS1 Chocobo’s Dungeon game looked like it had some serious feels too.
I found Treasure Talons that increase your item drop rate, but my main talons are full of attributes already. Shall I sacrifice one for the other? I’m already lugging around too many items as-is. I can’t even dump my stuff off to empty my inventory so that I can do memory dungeons.

Continue reading Final Fantasy Fables: Chocobo’s Dungeon Part Four

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Final Fantasy Fables: Chocobo’s Dungeon Part Three

September 5, 2013: Smashing the Darkness
You know what sucks? Malboros, Iron Giants, and Dragons.
The Scholar job finally gains some value at level three when you learn the Search ability.
In memory dungeons, there’s this weird sound sometimes that sounds like gargling.

Continue reading Final Fantasy Fables: Chocobo’s Dungeon Part Three

Final Fantasy Fables: Chocobo’s Dungeon Part Two: Forged in Fire

August 24, 2013: Raffaello is a sweet and innocent little boy who loves flowers, but he confesses to Chocobo that he sometimes has urges to destroy those flowers, and it scares him.

Chocobo and Raffaello

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One Bad Mother: Shin Megami Tensei: Strange Journey Part One: Welcome to Hell

Shin Megami Tensei: Strange Journey

Developers: Atlus and Lancarse

Publisher: Atlus USA

Platform: Nintendo DS

Released (North America): March 23, 2010

Released (Japan): October 8, 2009

The early 21st century. Humanity is running out of time. An atomic collapse has occurred at the South Pole, creating a black void called the Schwarzwelt, AKA “Black World”. The United Nations has launched a joint international effort to investigate the Schwarzwelt.

That’s where you come in. You are an American member of the task force. You can set your character’s first and last names when you start the game. I named him Atton Stewart.

Continue reading One Bad Mother: Shin Megami Tensei: Strange Journey Part One: Welcome to Hell

Shin Megami Tensei: Persona 2: Innocent Sin Part One

Shin Megami Tensei: Persona 2: Innocent Sin

Developer: Atlus

Publisher (NA): Atlus USA

Platform: PlayStation Portable

Release (JP): April 14, 2011

Release (NA): September 20, 2011

Release (EU): November 4, 2011

In 1999, Atlus released the original Persona 2 for the PlayStation. Subtitled Tsumi (Japanese for Sin), It was the first game in the duology, but did not receive an English translation. Its sequel, Batsu (Punishment) did, however. The game was released in Japan and North America in 2000, revitalizing Atlus’ USA division.

The PS1 version’s box art

Eleven years later, Atlus remade Sin and Punishment for the PSP, and this time, Sin got an official translation.

Continue reading Shin Megami Tensei: Persona 2: Innocent Sin Part One

Shin Megami Tensei: Persona 3 Portable Part 15: The Empress

September 5, 2011: 1/9. The Dark Hour. We reach the highest level of Tartarus and max out he Nyx Annihilation Team Social Link. Now, we can fuse Messiah.

September 9, 2011: Persona Acquired Today: Mother Harlot

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Shin Megami Tensei: Persona 3 Portable Part 14: The Star

August 27, 2011: Personae Acquired Today: Atropos, Hariti

Persona Compendium: 38%

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Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

June 8, 2015: Trophy: Perfect Chained all Basic Scores! 81/96

Sometimes, it just seems like Versus Mode lets your opponent use Judgement a lot. Judgement is perhaps the most dreaded of all the VM skills. It makes anything less than a Critical a “Bad” note which saps your score. Continue reading Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

Theathrhythm Final Fantasy: Curtain Call Part Three

September 28, 2014: I unlocked a new song from Final Fantasy Fables: Chocobo’s Dungeon! I wonder what it is… “Raffaelo Battle”? Well. So much for that plot twist.

Raffaelo started off as a baby, but he grows at an unnatural rate as Chocobo explores more of the dungeons of Lostime. The more Raffaelo grows, the less normal he feels, and admits to having dark thoughts sometimes.

Continue reading Theathrhythm Final Fantasy: Curtain Call Part Three