Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

October 12, 2014: Trophy: Watched all Extended Versions! 37/96

For some reason, I’m really mediocre at the EMSes in this game. The timing seems really tricky and precise.

I like “Dust to Dust” from Final Fantasy XIII, which is only just now coming to PCs, can you believe it?

Apparently, the PC ports of the Lightning Trilogy weren’t that great. (O.o) Continue reading Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

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Theathrhythm Final Fantasy: Curtain Call Part Three

September 28, 2014: I unlocked a new song from Final Fantasy Fables: Chocobo’s Dungeon! I wonder what it is… “Raffaelo Battle”? Well. So much for that plot twist.

Raffaelo started off as a baby, but he grows at an unnatural rate as Chocobo explores more of the dungeons of Lostime. The more Raffaelo grows, the less normal he feels, and admits to having dark thoughts sometimes.

Continue reading Theathrhythm Final Fantasy: Curtain Call Part Three

Theatrhythm Final Fantasy: Curtain Call Part One: Warriors of Light Reunite

Theathrhythm Final Fantasy: Curtain Call

Developer: indieszero, Square Enix 1st Production Department

Publisher: Square Enix

Platform: Nintendo 3DS

Released (NA): September 16, 2014

Released (JP): April 24, 2014

Released (AU): September 16, 2014

Released (EU): September 18, 2014

Initially, TFF:CC may seem like a sequel in the Capcom mold, meaning that it has only minor alterations and additions. I was happily wrong about this assumption as TFF:CC proved to supplant its predecessor.

Instead of having courses where you have to play certain songs associated with one game, you can choose any type of song from any of the featured titles.

Continue reading Theatrhythm Final Fantasy: Curtain Call Part One: Warriors of Light Reunite

Friday Favorites #8: Most Horrific Transformations

The Broodmother, Dragon Age: Origins 

The Broodmother was once an ordinary female dwarf, but Branka the Paragon let her be “fouled” by Darkspawn so that her transformation into a Broodmother could be studied. The Broodmother is a hideous mass of multi-breasted flesh that spawns more Darkspawn.

Continue reading Friday Favorites #8: Most Horrific Transformations

Theatrhythm Final Fantasy Part Four

July 26, 2013: Unlocked Faris. She has high Agility.

July 27, 2013: Maxed out Firion’s level. Almost all of his stats were star-rank at the end. Replaced him with Lightning because of her high Strength.

Trophy: Watched 100 extended versions!

I got a Gray Shard finally.

I like how you can put the 3DS into sleep mode but still hear songs in the Music Player.

Continue reading Theatrhythm Final Fantasy Part Four

Theatrhythm Final Fantasy Part Three

July 5, 2013: Trophy: Completed your first crystal!

After playing the Series Mode, I realized that FF has a recurring theme of hope.

I eventually realized that you can lose HP from missing notes when you’re summoning too.

I unlocked a song in the Chaos Shrine!

Continue reading Theatrhythm Final Fantasy Part Three

Theatrhythm Final Fantasy Part Two

June 25, 2013: I ❤ how cute the monsters can look. It’s fun to see the eyes of wacky lil’ monsters like Ultros the octopus and Ahriman spin around after being hit.

Ahriman

Trophy: Cleared 15 different Dark Notes! 4/64

LOOOCKE! [brohug]

Continue reading Theatrhythm Final Fantasy Part Two

Dear Friends: Theatrhythm Final Fantasy Part One: Juxtaposition of the Gods

Theatrhythm Final Fantasy

Developer: indieszero, Square Enix 1st Production Department

Publisher: Square Enix

System: Nintendo 3DS

Released (JP): February 16, 2012

Released (NA): July 3, 2012

Released (AU): July 5, 2012

Released (EU): July 6, 2012

TFF is a very good and addictive rhythm game that uses music from across the Final Fantasy series. It and its sequel, Theathrythm Final Fantasy: Curtain Call are some of my favorite 3DS games, which is saying a lot. The first game uses music from Final Fantasy I – XIII. The songs are divided up into three categories: Field Music (overworld, dungeon, and town themes), Battle Music, and Event Music (climactic scenes from the games that use a supercut of cutscenes from the games).

Your goal as a leader of the Warriors of Cosmos is to gain enough Rhythmia.

Continue reading Dear Friends: Theatrhythm Final Fantasy Part One: Juxtaposition of the Gods

Midway Arcade Treasures 1 and 2 Part Three

NARC: A side-scrolling shooter designed by Eugene Jarvis, NARC utilized violent action, seedy themes and digitized graphics way back in 1988. You control Max Force or Hit Man through several stages of trashy fun as you bust drug lords with dozens upon dozens of minions. You can shoot or bust perps. Some of the enemies are downright surreal, especially the final boss, who… is a giant head that shoots tongues at you? One of my favorite games in the collection.

NARC is one of Midway’s old properties that they tried to reboot in the mid-2000s. The reboot was released at a budget price point and received mixed reviews.

Continue reading Midway Arcade Treasures 1 and 2 Part Three