Castlevania: Symphony of the Night Part Four: Reverse Moon

Got the Holy Symbol relic. It’s a snorkel. You, too, can “enjoy” the frustrating emptiness of the submerged parts of the Caverns. But you’ll go there anyway, because you need map completion percentage. Continue reading Castlevania: Symphony of the Night Part Four: Reverse Moon

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Castlevania: Symphony of the Night Part Three: Succubus-ted

Clock Tower – Monster Spotlight: Karasuman and the Skull Lord, a giant, well-drawn and animated chattering skull.

Continue reading Castlevania: Symphony of the Night Part Three: Succubus-ted

Castlevania: Symphony of the Night Part Two

Enemies flash green when you hit them with a weapon or elemental attack type that they’re strong against. I don’t think I really appreciated that detail before.

Continue reading Castlevania: Symphony of the Night Part Two

Castlevania: Symphony of the Night Part One

Castlevania: Symphony of the Night

Developer: Konami Computer Entertainment Tokyo

Publisher: Konami

Platform: Xbox 360

Platform (Original): PlayStation

Released (XB360): March 21, 2007

Released (PS1, North America): October 2, 1997

Released (PS1, Japan): March 20, 1997

Released (PS1, Europe): November 1, 1997

Played From: November 28, 2016 – April 18, 2017

I remember when I first got the PS1 version of SotN. I could only get one game at the time, and I had to choose between which new Mega Man game was out at the time… or this. I probably chose SotN because I had seen it more in magazines, and it seemed more… unique, perhaps? I already had an MM game, but I never had any Castlevania games.

It soon became one of my favorite games of all time.

In November 2016, I took the opportunity to experience the Xbox 360 version.

Continue reading Castlevania: Symphony of the Night Part One

Parasite Eve II Part Three: Vaccine

The shortcut that leads you back to Douglas’ trailer is on the right side of the Water Hole. On the side of the Underpass is a passage to another part of Dryfield where you can do more grinding, if you want. The enemies there are pretty weak, though.

Continue reading Parasite Eve II Part Three: Vaccine

Parasite Eve II Part Two: Epidemic

Aya infiltrated the lab hidden in the mines. I’d like to get my hands on whoever put these automated security systems in there. I also hate these amoeba-looking things. They’re immune to guns, but not to magic. Unfortunately, they can Silence you. Continue reading Parasite Eve II Part Two: Epidemic

Parasite Eve II Part One: Vector

Parasite Eve II

Developer: Square

Publisher (North America): Square Electronic Arts

Publisher (Japan): Square

System: PlayStation

Release (NA): September 12, 2000

Release (JP): December 16, 1999

Release (Europe): August 25, 2000

Played from: June 3, 2013 – June 4, 2014

Continue reading Parasite Eve II Part One: Vector

Clock Tower 2 Part Four–Final Thoughts and Trivia

The difference between Jennifer’s B and C endings is her getting the note for the Door Spell translated by Professor Barton.

Jen goes up to the door and hears Kay pleading with Edward. “I know you’re a good boy.” Continue reading Clock Tower 2 Part Four–Final Thoughts and Trivia