Shin Megami Tensei: Persona 3 Portable Part Six

March 8, 2011: The Mysterious Girl is Aigis, an anti-Shadow weapon, the last of her kind from 10 years ago. Ikutsuki arrived to explain everything but why Aigis is so attached to Kasumi.

Aigis can operate the Persona Palladion.

Aigis and Palladion

Continue reading Shin Megami Tensei: Persona 3 Portable Part Six

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Shin Megami Tensei: Persona 3 Portable Part Five

March 4, 2011: 7/12. Pharos visited Kasumi again. He asked her how life was going as a Persona user, and she said it was “fulfilling”. He referenced the events of 10 years ago, and brought up that that was when Kasumi’s parents died.

Despite Kasumi and Pharos’ brief and vague talk, their bond grew.

Continue reading Shin Megami Tensei: Persona 3 Portable Part Five

Shin Megami Tensei: Persona 3 Portable Part Four: The Chariot

March 2, 2011: Fuuka determined that the Shadow is on Shirakawa Boulevard, a hotspot for love hotels. That’s why the most recent victims of Shadow attacks and the Apathy Syndrome that they cause have been pairs and couples.

Yukari was unsure if she should go, but Junpei teased her, so she decided to tag along. “But this time, I want a piece of the action!”

Kasumi took her, Mitsuru, and Akihiko to the Boulevard…

The arcana of the next Shadow is not the Lovers, but Hierophant. Continue reading Shin Megami Tensei: Persona 3 Portable Part Four: The Chariot

Shin Megami Tensei: Persona 3 Portable Part Three: The Magician

November 21, 2010: June 11, 2009 – Big day. Mitsuru gathered everyone for a talk. Chairman Ikutsuki said that all three of Fuuka’s bullies have returned to normal.

Fuuka: “What a relief.”

Fuuka agreed to join the team. After Yukari told her that she would have to live at the dorm, she said, “That’s fine. I’d rather live here than at home anyway…”

Continue reading Shin Megami Tensei: Persona 3 Portable Part Three: The Magician

Shin Megami Tensei: Persona 3 Portable Part Two: The Wheel of Fortune

November 9, 2010: I was pissed that I could only keep eight Personae at once.

I found a floor in Tartarus that spawned nothing but Wealth Hands. I defeated a couple and got Old Coins from them. I remembered that Theo had a request involving Wealth Hands’ item drops. What I didn’t realize was that Theo wanted the RARE item that they drop. This was after I left the floor. Excuse me while I die from shame.

Oh, well. At least the Wealth Hand quest doesn’t have a deadline.

Showing up those Wealth Hands was pretty good, though. They almost ALWAYS run away. Junpei actually defeated the first one. He’s my hero now.

Continue reading Shin Megami Tensei: Persona 3 Portable Part Two: The Wheel of Fortune

Shin Megami Tensei: Persona 3 Portable Part One: The Fool

Shin Megami Tensei: Persona 3 Portable

Developer: Atlus

Publisher: Atlus USA

System: PlayStation Portable

Released (NA): July 6, 2010

Released (JP): November 1, 2009

Released (EU): April 28, 2011

I ordered this game from Amazon because I’m tired of missing out on Shin Megami Tensei games.

I don’t remember where I first heard about SMT:P3P. I got it when I decided that I wanted some SMT games, and Persona 2: Eternal Punishment was great.

The Fool

Continue reading Shin Megami Tensei: Persona 3 Portable Part One: The Fool

Theatrhythm Final Fantasy Part Four

July 26, 2013: Unlocked Faris. She has high Agility.

July 27, 2013: Maxed out Firion’s level. Almost all of his stats were star-rank at the end. Replaced him with Lightning because of her high Strength.

Trophy: Watched 100 extended versions!

I got a Gray Shard finally.

I like how you can put the 3DS into sleep mode but still hear songs in the Music Player.

Continue reading Theatrhythm Final Fantasy Part Four

Theatrhythm Final Fantasy Part Three

July 5, 2013: Trophy: Completed your first crystal!

After playing the Series Mode, I realized that FF has a recurring theme of hope.

I eventually realized that you can lose HP from missing notes when you’re summoning too.

I unlocked a song in the Chaos Shrine!

Continue reading Theatrhythm Final Fantasy Part Three

Theatrhythm Final Fantasy Part Two

June 25, 2013: I ❤ how cute the monsters can look. It’s fun to see the eyes of wacky lil’ monsters like Ultros the octopus and Ahriman spin around after being hit.

Ahriman

Trophy: Cleared 15 different Dark Notes! 4/64

LOOOCKE! [brohug]

Continue reading Theatrhythm Final Fantasy Part Two

Dear Friends: Theatrhythm Final Fantasy Part One: Juxtaposition of the Gods

Theatrhythm Final Fantasy

Developer: indieszero, Square Enix 1st Production Department

Publisher: Square Enix

System: Nintendo 3DS

Released (JP): February 16, 2012

Released (NA): July 3, 2012

Released (AU): July 5, 2012

Released (EU): July 6, 2012

TFF is a very good and addictive rhythm game that uses music from across the Final Fantasy series. It and its sequel, Theathrythm Final Fantasy: Curtain Call are some of my favorite 3DS games, which is saying a lot. The first game uses music from Final Fantasy I – XIII. The songs are divided up into three categories: Field Music (overworld, dungeon, and town themes), Battle Music, and Event Music (climactic scenes from the games that use a supercut of cutscenes from the games).

Your goal as a leader of the Warriors of Cosmos is to gain enough Rhythmia.

Continue reading Dear Friends: Theatrhythm Final Fantasy Part One: Juxtaposition of the Gods