Live-A-Live Part Seven: The Demon King

April 2, 2015: You play as Oersted, a knight representing the West in the Lucretian Battle Tournament. His opponent representing the East is Straybow. The prize: Princess Alicia’s hand in marriage.

Straybow: “Don’t hold back. Even though we’re friends… If you go easy on me, I won’t forgive you!”

Oersted won.

Alicia: “Oersted, was it? It was quite a… manly battle. It is with pleasure… that I become your queen.”

The king called a feast. Later that evening, Alicia talked to Oersted. Continue reading Live-A-Live Part Seven: The Demon King

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Phantasy Star III: Generations of Doom Part Five

April 1, 2015: Castle of Silence

We found Laya’s Pendant in the Castle. Even though Laya can’t equip it, I still gave it to her to hold.

We went to the temple. It reacted to Laya’s Pendant and teleported us to the planet Elysium, which Siren programmed to plunge into the sun of its system.

We went to the town of Aerone and found the hidden path to the moon known as Dahlia…

There, a guard told us to find the Aero Parts for Wren down the stairs. “Use them to reach the sky city on Frigidia.” Oh, boy. “There, you may find the strength to combat evil.”

Continue reading Phantasy Star III: Generations of Doom Part Five

Phantasy Star III: Generations of Doom Part Four

March 14, 2015: Terror in Techna

Our new weapons – wow. I thought Sari hit hard before…

In Techna’s castle dungeon, we met an old man who said that our Power Topaz proved our courage and worth, and that we had earned the right to see our “true world”.

Somehow, I got two details wrong in this conversation: I misidentified the old man as a woman, and power instead of courage as the virtue that the Topaz proved we had.

Continue reading Phantasy Star III: Generations of Doom Part Four

Phantasy Star III: Generations of Doom Part Three

August 21, 2012: Let’s try to start Ayn’s quest properly by talking to everyone in Agoe.

Ugh, time to relearn what everything is/does.

So, we’re supposed to find “the legendary Satellite”.

Continue reading Phantasy Star III: Generations of Doom Part Three

Phantasy Star III: Generations of Doom Part Two: Cille Season/Fighting Evil by Moonlight, Winning Love by Daylight

August 18, 2010: Special thanks to Phantasy-Star.net ‘s strategies page for helping me over the hump.

Now that we’ve got Lyle in the party, I think the overworld music has changed.

Lyle joins Rhys’ party in exchange for help repairing the weather control system in Aridia, the desert region.


August 19, 2010: Ugh. After a tough dungeon, Lyle inexplicably leaves the party, only to challenge Rhys in combat in Shusoran. He’s easily dispatched, despite his spe- excuse me, TECHS

Then, you reunite with Lena, who was the one that set Rhys free at the outset of the game. She tells you that you must insert the Moon Stone and Moon Tear into Aridia’s satellite control system to realign the moons.

Lena joins you along with Lyle. She has no techs and little HP, so she’s bringing up the rear.

Continue reading Phantasy Star III: Generations of Doom Part Two: Cille Season/Fighting Evil by Moonlight, Winning Love by Daylight

Phantasy Star III: Generations of Doom Part One: Orakian My Brain

Phantasy Star III: Generations of Doom

Japanese Title: Successors of Time: Phantasy Star III

Developer/Publisher: Sega

JP Release: April 21, 1990

North America Release: July 1991

United Kingdom Release: 1991

When I was a child, I liked to reread this Prima Games strategy guide that collected two-page guides, tips, and codes for several dozen Sega Genesis games that were popular in the early ’90s. Among these were Phantasy Star II and PSIII. I was interested in PSIII because its premise promised three generations of storylines to play through, with branching paths and different characters depending on which hero chose which love interest to take as his wife at the end of each generation. I later read in magazines that PSIII was considered the black sheep of the franchise because of its gameplay differences and how it shared little in common with Phantasy Star and its sequel. The story of why and how it became a black sheep is due at the end of this LP. :3

I did not get to play any PS games until I got the Sonic’s Ultimate Genesis Collection in 2009. I started a playthrough of PS, which is on hold after getting… maybe halfway through it?I started a game of PSII, which is also on hold. Then, in summer 2010…

Continue reading Phantasy Star III: Generations of Doom Part One: Orakian My Brain

Final Fantasy XIII: Final Stats, Thoughts, and Trivia

I’m a little disappointed… that I did not put quite as much detail into the game’s final chapters as I did the earlier ones.

I thought that this would be a slightly longer LP by about three parts.

I like Final Fantasy XIII, though I have wondered if that was because I love Final Fantasy so much that I really needed XIII to be a success for the sake of it. However, redoing this LP confirmed that I still fell for the grandeur of the game, and the characters’ storylines. Some events in the sequels have extra resonance in the context of this game that I had forgotten while I was playing through them. I really want to talk about them, but I can’t yet. :3

Continue reading Final Fantasy XIII: Final Stats, Thoughts, and Trivia

Final Fantasy XIII Part 10

October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.

Well, two and half, technically.

Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.

Continue reading Final Fantasy XIII Part 10

Final Fantasy XIII Part Nine

July 13, 2010: I sure anticipate meeting this fal’Cie.

After a horrifying detour, we rode Roly-Poly into the Sulya Springs. It was beautiful. A springs situated in a ravine – waterfalls and small rainbows everywhere.

Vanille asked to see Serah, and she reflected on meeting her.

Day 9, Bodhum. Vanille and Serah gabbed on the shore. Nature painted a glorious sunset for them.

This place was beautiful, and it was my Focus to destroy it,”, narrated Vanille.

Vanille has more love than most fal’Cie on Gran Pulse or Cocoon. Continue reading Final Fantasy XIII Part Nine

Final Fantasy XIII Part Six

April 18, 2010: Sazh and Vanille escaped to the entrance to the Fundland attraction. PSICOM dropped a big, fat mech on them.

After Sazh and Vanille wrecked it, Dajh came running out after Sazh. “Daddy!”

Dajh hugged his father and said, “Got you!”

How did you find me?” asked Sazh.

Because you promised.” Continue reading Final Fantasy XIII Part Six