The difference between Jennifer’s B and C endings is her getting the note for the Door Spell translated by Professor Barton.
Jen goes up to the door and hears Kay pleading with Edward. “I know you’re a good boy.” Continue reading Clock Tower 2 Part Four–Final Thoughts and Trivia
There’s a pretty surreal part where you can catch Scissorman watching cartoons. Continue reading Clock Tower 2 Part Three
I replayed the game recently to see if Jennifer’s scenario makes the game any more interesting.
Jennifer’s Scenario 1
Helen hasn’t returned yet to the University Staff Housing, so Jen decides to go for a walk… alone. JENNIFER NO Continue reading Clock Tower 2 Part Two
Clock Tower 2
Developer/Publisher (Japan): Human Entertainment
Publisher: ASCII Entertainment
Released (North America): October 1, 1997
Released (Japan): December 13, 1996
Released (Europe): February 1998
(Holy cow. I know that Europe tends to get games a lot later than in Japan and in the States, but dang)
Originalyl played from: April 30, 2013–May 14, 2013
Continue reading Clock Tower 2 Part One
F.E.A.R. 3 (stylized as F.3.A.R.)
Developer: Day 1 Studios
Publisher: Warner Bros. Interactive Entertainment
Platform: Xbox 360
Released (North America): June 21, 2011
Released (Australia): June 22, 2011
Released (Europe): June 24, 2011
Played from: April 28, 2014 – May 3, 2014
Continue reading F.E.A.R. 3
This is a different kind of Friday Favorites. Its purpose is to examine some notable canceled games, detail why they got canned, and try to discover if there was any upside for the developers and/or publishers.
Continue reading Friday Favorites #9: Canceled Games
Christabella thinks that Connie looks like a goddess. “I hate that.
Fuck, I am so screwed. I can feel this thing’s power. It doesn’t give two shits about being worshiped. And it sure as hell isn’t going to explain itself to me.” Continue reading Adaptation April #5: Silent Hill: Dead/Alive Issue #5
Right off the bat, this issue is different than the others, because Nick Stakal has made a major shift in his artwork. It’s much more colorful than it was before.
Christabella throws the keris into Lenora’s chest. “Fuck. That’s gonna leave a mark.”
The “mayor” tells her that it’s impossible for her to die because she’s Jezebeth, the goddess and ancient one.
Christabella thinks that she never quite feels like herself unless she has blood on her hands.
The clock is stuck at one minute before midnight. The monsters are going out of control because Lenora was wounded.
She recognizes that the keris steals souls. “Might help if I had a soul…”
Continue reading Adaptation April #5: Silent Hill: Dead/Alive Issue #4
Ike cocks his shotgun. “Let’s party like it’s 1999, bitch.”
Both Kenneth and Christabella say, “O-kayyy…” Acknowledgment that Ike is supposed to be cheesy in-story.
Ike and Kenneth’s dog Bear begin to fight off the monsters. Kenneth realizes that Bear somehow turned the horrible cannibal vampire dogs from Silent Hill 4: The Room into his posse.
Kenneth narrates to himself that Lenora the witch claims that she can tell him who his birth parents were and why he’s so drawn to Silent Hill, and why he thinks it’s beautiful. Why it feels like… home.
Some blood gets splattered onto Christabella, energizing her. Is she a vampire now? “Feeling much better now. Hey, cocksuckers! Wanna play?” sigh
Continue reading Adaptation April #5: Silent Hill: Dead/Alive Issue #3