Dragon Age II Final Thoughts

Content Advisory: This post discusses implied sexual abuse in Fenris’ backstory.

There’s a lot to analyze about DAII. Let’s take it step by step.

The Aesthetics

I like the blood motif of the cover art for the first two Dragon Age games. I also like the default look for Hawke.

In terms of graphics, DAII is a bit of a mixed bag. It looks better than DA:O and has a brighter color palette, but after getting used to the look of DA:O and Dragon Age: Inquisition, DAII looks weird to me now. The human characters look kind of generic, and the attempt to diversify the look of elves feels like a misstep. Elves look more slender than humans overall, and have pronounced cheekbones and eyes. Characters still escape the Uncanny Valley better than the humans of Mass Effect, however.

I have to say that the elven DLC character Tallis, modeled after and voiced by the adorable Felicia Day, looks a bit weird to me. Tallis looks like an elven version of Day.

Characters from DA:O look pretty faithful to their appearances in that game, except for Flemeth, whose character was totally redesigned, and Zevran, an elf.

Continue reading Dragon Age II Final Thoughts

Dragon Age II Part 11

Guess what? Sandal isn’t Bodahn’s biological son! Bodahn found him all alone in the Deep Roads, and raised him as his own!

Sandal: “I like Bodahn!”

Bodahn said that Sandal has always enchanted things. A year after they moved to the surface, Bodahn brought Sandal to a Circle of Magi. They declared him a savant. But then, they started eying him as if they wanted to keep him there, so Bodahn took him and left.

Sandal made a special rune for Hawke to use. It increases the chance of knocking an enemy back. Continue reading Dragon Age II Part 11

Dragon Age II Part 10: Alone No More

Whilst trying to stem the tide of revolutionaries, we met an Orlesian Grey Warden named Stroud. He thanked us for helping him fight off a group of Qunari revolutionaries, but he could not stay due to a more “pressing matter” of great secrecy. “Maker watch over you, my friend.”

He gave Hawke a ring: the Warden’s Promise and left Darktown.

Unlocked Mogul.

At one point, the elves joined in. Oh, dear.

They just wanted to protect their home. Continue reading Dragon Age II Part 10: Alone No More