The World Ends With You Part Seven

January 3, 2017: Uzuki and Kariya started talking about how all of the thoughts in Shibuya began to coalesce. Suddenly, the Reapers were wracked with pain.

It was then that Sho revealed his new body.

Indelible Guilt – Chapter Closed

3 DAYS LEFT

I’m playing a handheld other than my 3DS? Whaaaaa?

Continue reading The World Ends With You Part Seven

The World Ends with You Part Six: Unlucky 777

December 31, 2016: Konishi forgot to take Beat’s Lv. 1 Keypin, so we could get through this wall in the 104 Building area. Or did she?

She lifted the ban on Reapers attacking Players. But that and the Outlet Pin still did not help the Reapers that attacked us.

Beat freaks out when someone calls him by his real name.

Continue reading The World Ends with You Part Six: Unlucky 777

The World Ends With You Part Four: New Josh City

January 26, 2012: “Who the hell would want a mic with wings?” asked a Reaper. How about everyone?!

Especially CLAMP.

Neku and Joshua met 777, the leader of the band Def Märch. The Players had to retrieve the band’s stolen mic.

I got the First Gear Pin from an invisible Pig Noise! I also got a bonus for a “bottom screen-only win”. Thanks for pulling your weight, Josh! (Kidding.)

Joshua: “We’re like air, Neku. Invisible, but very real.” Duuude

Continue reading The World Ends With You Part Four: New Josh City

The World Ends With You Part Three: Face the Noise

January 18, 2012: Neku finishes the Game with Shiki by defeating the GM, only to wake up with the Scramble Crossing’s gritty pavement as his bed.

A new week has begun… A new Game, and a new partner: Joshua. His method of gathering Fusion Stars is pretty fun. MAAATH

Math quickly turns on you in the second week, as you’ll soon see…

Guess who else loves the maths? Sho Minamimoto, the new GM. HE SPEAKS IN MATHEMATICAL TERMS. Strangely enough, I understand some of them. My ratio is satisfactory!

Meet Sho Minamimoto, your new God.

Still, he represents all that is dark and unholy in mathematics, my old nemesis. As such, he is going down.
In a flashback, Neku recalls Shiki being declared the winner of the round and Beat electing to become a Reaper. Shiki didn’t want to return to life if it meant Neku staying in the Game, but he insisted.

I’ll be waiting for you – every day, in front of Hackio… till you come back,” promised Shiki.

I’ll see you there soon,” swore Neku. “That’s a promise.”

Once you see the real me, will we still be friends?”

Count on it. You’ll always be Shiki.”

They reached out to one another as Shiki was spirited away.

Continue reading The World Ends With You Part Three: Face the Noise

The World Ends With You Part Two: Someone is Calling

January 14, 2012: 3rd Day

The proof is in the pudding. The pudding of their doom.”

Someone has a running gag of food metaphors.

I ❤ shopping in this game.

Neku may be opening up slightly.

Rhyme doesn’t have a dream, but after teaming up with Beat and seeing his energy, she thinks that, if she keeps moving forward, her dream will find her. Sweet.

Gotta get more YEN to get more SWAG~

Sometimes, the merchants’ thoughts are amusingly snarky. (“Uh, this is a store, not a museum.”)

Continue reading The World Ends With You Part Two: Someone is Calling

Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

The box art. From left to right, bottom row: Joshua, Neku, Shiki, and Rhyme. Top row: Beat.

The World Ends With You

Japanese Title: Subarashiki Kono Sekai (It’s a Wonderful World)

Platform: Nintendo DS

Developers: Jupiter/Square Enix

Publisher: Square Enix

Japanese Release: July 27, 2007

European Release: April 18, 2008

North American Release: April 22, 2008

Australian Release: April 24, 2008

December 31, 2011: The game’s intro flashes a series of images as protagonist Neku Sakuraba runs past most of the characters in the story. The opening theme, “Twister”, is pretty cool and gets the game’s incredible soundtrack off to a good start.

Continue reading Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

Live-A-Live Part Six

January 4, 2012: I recently learned that the Flow chapter is also known as “Blood Flow”. That makes sense considering the liquified humans in the chapter’s storyline.

The Captain Square minigame has groovy music.

At least Buriki Daioh’s theme was pretty cool.

January 5, 2012: Is anything gonna happen in this chap? It’s all PLOT PLOT PLOT PLOT PLOT PLOT

https://m.youtube.com/watch?v=xVKHadEvfs0

OD-10 Cogito Ergosum”

Continue reading Live-A-Live Part Six

Live-A-Live Part Five

December 29, 2011: Live-A-Live! It’s been too long, old friend.

Previously on L-A-L, we got fed up with Akira’s oddly tedious chapter.

I found a… Shower Cap.

Maybe this chapter isn’t that bad, but it’s not very intuitive. You’d think that having a telepathic protagonist would avert that, but no. Continue reading Live-A-Live Part Five

Tales of Symphonia: Dawn of the New World Part Two: Regal Didn’t Start the Fire

January 22nd, 2010: I’ve determined that monsters need to be level 14 to evolve.

Why do Ogres look just like Blanka from Street Fighter?

Chimeras are so cute in this game. They’re more like chimera… puppies?

I don’t know why you can’t name your monsters. The names that the game picks for them mean less than nothing to me.

Naming things in games can also help you remember what they are, like a mnemonic device.

Not being able to name your monsters is just one of the problems with the “mons” aspect of this game. The others are waiting in the Final Thoughts. Continue reading Tales of Symphonia: Dawn of the New World Part Two: Regal Didn’t Start the Fire

Tales of Symphonia: Dawn of the New World Part One: Introduction

Tales of Symphonia: Dawn of the New World

Developer: Namco Tales Studio

Publisher: Namco Bandai

System: Nintendo Wii

Released: November 11th, 2008

What Came Before

Once, there was a world called Sylvarant. Its mana was in decline, threatening all life and magic in the world. It was time to begin the Journey of World Regeneration. To that end, the goddess Martel selected a Chosen one: Colette Brunel, a sweet and compassionate young lady.

The cast of ToS. Left to right: Genis, Lloyd, Colette, Presea, Raine, Zelos, Regal, and Sheena

Her friends Lloyd Irving (a slightly ditzy but well-meaning swordsman raised by a dwarf) and Genis Sage (a child prodigy and half-elf) as well as their teacher, Raine Sage (Genis’ older sister) joined Colette on her quest.

The quest required the Chosen to release the seals on the Summon Spirits. With each seal broken, the Chosen became less and less human and more like an angel. The final seal required the Chosen to give up their heart, the memories of their human life, and their life itself.

The party eventually learned that Sylvarant had a parasitic relationship with the mana of another world: Tethe’alla. If Sylvarant’s mana was in decline, then Tethe’alla flourished, and vice-versa. The party sought a way to sever the connection between both worlds by forming pacts with the Summon Spirits of each.

In the end, the party survived a lot of tragedy to stop Mithos Yggdrasil, a half-elf and the embittered brother of Martel, from destroying both worlds to create a new one just for himself and Martel to live in. He said that he had no regrets and would do it all over again before he was killed by Lloyd.

The heroes fused both worlds into one. Lloyd and Colette revived the Great Seed of the World Tree with the Eternal Sword (gained by forming a pact with the Summon Spirit named Origin), which provided endless mana to the fused world.

Continue reading Tales of Symphonia: Dawn of the New World Part One: Introduction