Final Fantasy II: Final Stats, Thoughts, and Trivia

Is Final Fantasy II the worst Final Fantasy game? Not in my mind, not in terms of the one I enjoyed the least. FFII is a JRPG with decent gameplay, but it feels very dated and bland in certain aspects. FFII introduced a lot of tropes and elements that were refined in later FF games, such as:

Named characters with defined personalities (though Firion is pretty bland)

A character named Cid

Chocobos

A back row for characters in battle

The deaths of several ally characters

Dragoons and the surname Highwind

The Ultima spell

Continue reading Final Fantasy II: Final Stats, Thoughts, and Trivia

Final Fantasy II Part Six: Hellraisers

May 19, 2015: You can go back to Deist and tell the dragoon widow about Ricard. “Ricard’s gone, too, then…” She cried into her hands. “He was a… a noble dragoon. I’m sure he was… pleased that he could… d-die in the name of honor…”

The woman decided to take her son and leave Deist at last.

There are too many painful memories within these walls,” she said. “Oh! I meant to thank you for saving the wyvern egg and for giving me the chance to see Ricard one last time. That’s why I want you to have this. It was the most treasured possession of the dragoons of Deist: Excalibur. With Ricard gone, you should be the ones to wield this sword.

Our final destination: the Jade Passage, a dungeon cave with crystals all over the walls.

In this dungeon, Great Malboros show their true colors when they attack and inflict like EVERY ailment on you.

A monster in a treasure box is the Blue Dragon! O_O

His box hides the Cat Claw weapon, though. Continue reading Final Fantasy II Part Six: Hellraisers

Final Fantasy II Part Five: Last of the Dragoons

May 16, 2015: Now, we have to shlep our butts back to Fynn… again. Ugh, this is starting to remind me of the constant backtracking in Tales of the Abyss. Some RPGs need more than one world to explore.

There was a cyclone outside of Fynn.

Leila was in the castle. “When the storm kicked up and the ship went down, I got separated from ye. I thought ye were dead for sure. It’s good to be wrong now and again!”

Hilda: “The emperor’s foul magic can control even the winds… Polf, Paloom, Altair, Gatrea… all were destroyed, one after the other. And now the Cyclone is headed for Fynn…

The emperor himself is controlling the cyclone, I’ve no doubt.”

Gordon: “The ultimate magic is in our hands, but what good does it do us? The cyclone will kill us before we even have the chance to use it.

Unless we sprout wings and learn to fly, I don’t see how we can get into that cyclone.” Continue reading Final Fantasy II Part Five: Last of the Dragoons

Final Fantasy II Part Four

 

May 13, 2015: Dude, Where’s Our Boat?

We had to find our boat again. Before we returned to Altair, we took a detour to Mysidia and bought some great new weapons.

Hilda and Gordon set up a Rebel Camp outside of Fynn Castle to retake it.

I parked our boat on the northern part of the Fynn continent, northwest of the camp.

May 14, 2015: Gordon: “You’re to be the heart of our attack. While we hold the bulk of the imperial forces at bay, you’ll slip in and kill the castellan.”

Firion nodded.

Our trio knelt before Hilda, who was happy to see them. “I owe you my life. It would appear you also deserve credit for destroying the Dreadnought. I don’t know how I can ever thank you enough.”

Leila went ahead into Castle Fynn and rejoined us there.

Continue reading Final Fantasy II Part Four

Final Fantasy II Part One: Baffled in Bafsk

I love how minimalistic the box art for the PSP versions of Final Fantasy I and II are.

Final Fantasy II

System: PlayStation Portable

Developer/Publisher (Famicom): Square

Developer/Publisher (Remakes): Square Enix

Released (Famicom): December 17, 1988

Released (PSP, Japan): June 7, 2007

Released (PSP, North America): July 24, 2007

Released (PSP, Europe): February 8, 2008

A long lived peace…

is at an end.”

September 12, 2011: Hold on. Am I supposed to die right off the bat?

Yes. FFII opens with four young people (Firion, Guy, Maria, and her brother Leon) trying to fend off Palamecian Black Knights.

Firion, Maria, Leon, and Guy with the Emperor looming in the background.

 The Empire of Palamecia, led by their Emperor, is trying to take over the world. The Empire killed these four protagonists’ parents.

At the outset of the game, you are thrust into a hopeless battle against the Black Knights, who leave you for dead.

Continue reading Final Fantasy II Part One: Baffled in Bafsk

The DISSIDIA Saga Part Eight

April 16th, 2015: Morou has this to say: “If you’re going to play that way… What kind of horror story would you like to hear, kupo? Give me an example, kupo! Yeah! How about you tell me one, kupo? I want you to try to scare me, kupo!”

I’ll show you scary.

I’m actually a ghost.

>>I like to eat moogles.

You don’t really exist.

I thought that answer would get the funniest reaction. Mwahahaha!

The third one seemed the scariest…

Continue reading The DISSIDIA Saga Part Eight

The DISSIDIA Saga Part Seven

 

April 10th, 2015: The Astromog said that my ideal partner is… Galuf?! “His unique meanderings will keep you distracted before you realize you just saved the world!”

This one moogle is weird! It says, “EXECUTING MISSION RECEIVE kp GIVE MERCHANDISE”. It only flies in straight lines.

Zidane: “What? Do I need a reason to help someone?” Continue reading The DISSIDIA Saga Part Seven