Is Final Fantasy II the worst Final Fantasy game? Not in my mind, not in terms of the one I enjoyed the least. FFII is a JRPG with decent gameplay, but it feels very dated and bland in certain aspects. FFII introduced a lot of tropes and elements that were refined in later FF games, such as:
Named characters with defined personalities (though Firion is pretty bland)
May 19, 2015: You can go back to Deist and tell the dragoon widow about Ricard. “Ricard’s gone, too, then…” She cried into her hands. “He was a… a noble dragoon. I’m sure he was… pleased that he could… d-die in the name of honor…”
The woman decided to take her son and leave Deist at last.
“There are too many painful memories within these walls,” she said. “Oh! I meant to thank you for saving the wyvern egg and for giving me the chance to see Ricard one last time. That’s why I want you to have this. It was the most treasured possession of the dragoons of Deist: Excalibur. With Ricard gone, you should be the ones to wield this sword.
Our final destination: the Jade Passage, a dungeon cave with crystals all over the walls.
In this dungeon, Great Malboros show their true colors when they attack and inflict like EVERY ailment on you.
A monster in a treasure box is the Blue Dragon! O_O
I’m frustrated with Maria because her physical attacks suck from the back row, but I don’t want use up her MP all the time (though casting spells is fun). I only kept her in the back row because she started the game off with a bow.
Bows do not suffer a damage penalty from being used in the back row.
It is nice how each weapon type makes a different sound effect.
The 3rd Birthday is a game that is best enjoyed for its gameplay. Ultimately, this is a game that is held back by the limitations of its platform, and its questionable concept.
The plot is a mess. It’s a monument to all of Square Enix’s worst sins and excesses in creating complicated plots. Every time I think that I understand it, my brain thinks up something else that doesn’t make sense, just to question it.
It didn’t need to be a mess. The original Parasite Eve games had epic scales and conflicts, but they did not descend into supernatural time travel mumbo-jumbo.
Several took issue with Aya’s meeker characterization. It is justified in-game with the revelation that it’s actually Eve in Aya’s body (since Aya is currently soul-challenged at the moment, and apparently exists in a limbo state). However, to be blunt, no one played a PE game to play as anyone but Aya Brea.
Some compare Aya’s characterization negatively to Samus’ characterization in Metroid: Other M. Both games were released in 2011.