The World Ends With You Part Four: New Josh City

January 26, 2012: “Who the hell would want a mic with wings?” asked a Reaper. How about everyone?!

Especially CLAMP.

Neku and Joshua met 777, the leader of the band Def Märch. The Players had to retrieve the band’s stolen mic.

I got the First Gear Pin from an invisible Pig Noise! I also got a bonus for a “bottom screen-only win”. Thanks for pulling your weight, Josh! (Kidding.)

Joshua: “We’re like air, Neku. Invisible, but very real.” Duuude

Continue reading The World Ends With You Part Four: New Josh City

Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

The box art. From left to right, bottom row: Joshua, Neku, Shiki, and Rhyme. Top row: Beat.

The World Ends With You

Japanese Title: Subarashiki Kono Sekai (It’s a Wonderful World)

Platform: Nintendo DS

Developers: Jupiter/Square Enix

Publisher: Square Enix

Japanese Release: July 27, 2007

European Release: April 18, 2008

North American Release: April 22, 2008

Australian Release: April 24, 2008

December 31, 2011: The game’s intro flashes a series of images as protagonist Neku Sakuraba runs past most of the characters in the story. The opening theme, “Twister”, is pretty cool and gets the game’s incredible soundtrack off to a good start.

Continue reading Pin Your Hopes on Me: The World Ends With You Part One: The Power is Yet Unknown

Live-A-Live Part 10

June 13, 2016: Yuan wandered through the darkness until he saw glimpses of strange and unfamiliar places. Eventually, he found a staircase and went up it. The stairs led to a snowy mountain. He found a man who wore and odd hat and a poncho, who wandered off.

Huh, for the final chapter, some of the monsters sure are cute.

Yuan found an Iron Box.

I have to fight these cute little puppies?! But they’re so ADORABLE

Continue reading Live-A-Live Part 10

Clock Tower Final Thoughts

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Cover for Clock Tower: The First Fear original soundtrack

For a game that has never officially been released in English, there is a whooole lot to talk about in regards to CT.

The Presentation

I like the realistic style of CT‘s graphics. Some of the stills were digitized, though they have a slight illustrative look, as if the stills were touched up after being captured. For a 16-bit horror game, it works surprisingly well.

The music and sound are pretty effective, probably moreso because most of the gameplay is quite silent until something scary or emotional happens. Continue reading Clock Tower Final Thoughts

VGJ Quickie: Clock Tower

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Clock Tower box art. I love it.

Clock Tower

System: Super Famicom

Publisher/Developer: Human Entertainment

Released: September 14th, 1995

CT was one of the first games I played through when I first started emulating old games out of curiosity. I joked that I would emulate games until the FBI knocked on my door – and if they did, to please send Norman Jayden from Heavy Rain.

Continue reading VGJ Quickie: Clock Tower