Shin Megami Tensei IV Part Seven: Isabeau

I discovered that the Sky Tower area back in Naraku has become populated with enemies who are leveled in the 60s-80s, so it’s a great grind spot. I’ll be ready for Isabeau in no time…

Continue reading Shin Megami Tensei IV Part Seven: Isabeau

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Shin Megami Tensei IV Part Six: Our Word Is LAW

When Jonathan and Walter leave the base, they discover that Tokyo has been reduced to a desert. The Samurai meet a man named Akira, a survivor who claims that he had a dream of the Samurai arriving, given to him by the “White Ones”. After the Samurai help Akira slay a demon known as Pluto, Akira decides to call Tokyo the Eastern Kingdom of Mikado.

Continue reading Shin Megami Tensei IV Part Six: Our Word Is LAW

Shin Megami Tensei IV Part Three: Don’t Lose Your Head

Everyone’s a Critic

Gremlin turned into a Raiju!

Pikaaa?

Raiju is immune to gun attacks… and two of Medusa’s most brutal attacks are gun skills.

Continue reading Shin Megami Tensei IV Part Three: Don’t Lose Your Head

Shin Megami Tensei IV Part Two: Book ‘Em

The baker introduced us to literature. What. Then, he started insinuating rebellious things about Casualries and their relationship with Luxorers.
Then, we went to the lake to get a good view of Mikado. Issachar was there. Jonathan asked if he was a friend of Henry’s.

Continue reading Shin Megami Tensei IV Part Two: Book ‘Em

Shin Megami Tensei IV Part One

Shin Megami Tensei IV

Developer/Publisher: Atlus

Platform: Nintendo 3DS

Released (Japan): May 23, 2013

Released (North America): July 16, 2013

Released (Europe): October 30, 2014

Played from: July 22, 2013 – January 17, 2014

Continue reading Shin Megami Tensei IV Part One

Shin Megami Tensei: Devil Summoner: Soul Hackers Part 10: Exorcising the Demons

We had to use the Wheel Plate to unlock the path to Manitou’s Sanctuary.
Manitou itself… Imagine a big, blue, fiber-optic mushroom. It’s the thing that the Spookies stand in front of at the end of the anime intro.

Continue reading Shin Megami Tensei: Devil Summoner: Soul Hackers Part 10: Exorcising the Demons

Shin Megami Tensei: Devil Summoner: Soul Hackers Part Eight

We’re looking for the rest of the Spookies. It would seem that a control room on the 20th floor is key to getting around.

I got two new demons. But Genbu refuses to hang out with Mizuchi, so I lost the big turtle.

Found Six and wow, I don’t care. Nemissa told him that Leader didn’t trick him or whatever. Continue reading Shin Megami Tensei: Devil Summoner: Soul Hackers Part Eight

Shin Megami Tensei: Devil Summoner: Soul Hackers Part Seven

I found a D-Soul that… loves sports? Okay…
In the last Vision Quest, which demon you try to destroy as Naomi determines the attributes of the last boss.

Naomi

I read about this in the FAQ I’ve been using. So, I decided to take on Apsu…

Apsu: “…SHE WHO WAS BORN FROM CURSED BLOOD… TURNEST THY BLADE ON ME…?” Yeah. “THOUGH IT BE AGES SINCE LAST I FOUGHT, I STILL SHALL NOT LOSE TO THEE…”

Continue reading Shin Megami Tensei: Devil Summoner: Soul Hackers Part Seven