June 5, 2011: There are varying degrees of mutation. It ranges from A (normal), to B (Benign), to C and D (Malignant). You can splice the malignancy out of corrupted OE chips…
On the field, I discovered something useful: If you activate Liberation just as you suffer a fatal blow, it will restore your health to full after the meter’s dried up!
June 6, 2011: Operation Red Fog! I finally got past the subway train section. Beyond that? Scratchers. FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUU
I don’t really have a plan for my OE Boards. I definitely want to keep Odds Up on them. 😛
June 7, 2011: Once again, Aya’s attempt to enter the past altered the present. Thelonius vanished from the timeline. Blank realized what was happening and ran to Thelonius as he vanished, only to completely forget why he went to the rooftop in the first place.
Aya remembered seeing Kyle dressed as a groom at the altar, only to be shot offscreen. Kyle appeared before her at the Twisted nest again, and she begged him to protect Eve. He pledged his guardianship over “our little princess”.
October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.
Well, two and half, technically.
Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.
August 24th, 2014: Your path through the mansion takes you out of the mansion and into… the Guard House on the mansion grounds.
I hate this place because I think I know what the game wants to do. So why doesn’t it just do it already?!
Brad called over the radio, but he could not hear Jill trying to respond to him.
The Guardhouse is full of weirdness like Plant 42, giant wasps, and sharks. When you drain the water in the rooms around the shark tank, the medium-sized shark and the two baby sharks just sort of flop around helplessly. Ha! Land animals, bitch.Continue reading Resident Evil Director’s Cut Part Two
CT was one of the first games I played through when I first started emulating old games out of curiosity. I joked that I would emulate games until the FBI knocked on my door – and if they did, to please send Norman Jayden from Heavy Rain.
October 26th, 2009: Episode Eight: Colosseum Depths – Putrid Courtroom
Two flanking groups of archers, a wall of Heavy Knights, and healers with more archers behind them, all on Heal 20% and Attack +1 Geo Panels.
As the group made their way out of the colosseum, the masked woman appeared before them. She let them through.
“Did my father tell you to do this?” asked Rozalin. “He did, didn’t he? See, my father does care about me…” Continue reading Disgaea 2: Dark Hero Days – October 26th, 2009: Call Me Queen
October 20th, 2009: I switched to Japanese voiceovers, not out of disdain for the English VO, but curiosity.
Episode Eight: Colosseum Depths, Chapter One: Hades Corridor
Ha! I have never faced a less hellish corridor. There are only six pitiful enemies: two Beast Tamers, and four Dragons. Their levels are high, but if your characters’ levels are comparable, they can easily swarm and swamp them all.
The main goal in this episode is to crawl our way out of the jaws of the Colosseum’s basement levels. Continue reading Disgaea 2: Dark Hero Days – October 20th, 2009: Don’t Call It a Clip Show
October 11th, 2009: This battle Is super-fun if you have units with long-range attacks. But keep from bunching your characters up, or the dragon at the end of the cave will scorch them en masse. It’s super-easy to fill the bonus gauge too.
No matter how hard our heroes fought, the zombies just kept on coming. Despite Adell’s attempts at reassurance, Taro was terrified. “Yeah, we’re gonna die. …Does it hurt to die?” Continue reading Disgaea 2: Dark Hero Days – October 11th, 2009: Daddy’s Little Girl