Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

June 8, 2015: Trophy: Perfect Chained all Basic Scores! 81/96

Sometimes, it just seems like Versus Mode lets your opponent use Judgement a lot. Judgement is perhaps the most dreaded of all the VM skills. It makes anything less than a Critical a “Bad” note which saps your score. Continue reading Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

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Theathrhythm Final Fantasy: Curtain Call Part Five: We’ve Got Class

October 23, 2014: Trophy: Watched Extended Versions 50 times! 51/96

Most of those are for “Answers” from Final Fantasy XIV: A Realm Reborn, with a little of Crisis Core: Final Fantasy VII‘s ending and “1000 Words” from Final Fantasy X-2. 😛 Continue reading Theathrhythm Final Fantasy: Curtain Call Part Five: We’ve Got Class

Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

October 12, 2014: Trophy: Watched all Extended Versions! 37/96

For some reason, I’m really mediocre at the EMSes in this game. The timing seems really tricky and precise.

I like “Dust to Dust” from Final Fantasy XIII, which is only just now coming to PCs, can you believe it?

Apparently, the PC ports of the Lightning Trilogy weren’t that great. (O.o) Continue reading Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

Theathrhythm Final Fantasy: Curtain Call Part Three

September 28, 2014: I unlocked a new song from Final Fantasy Fables: Chocobo’s Dungeon! I wonder what it is… “Raffaelo Battle”? Well. So much for that plot twist.

Raffaelo started off as a baby, but he grows at an unnatural rate as Chocobo explores more of the dungeons of Lostime. The more Raffaelo grows, the less normal he feels, and admits to having dark thoughts sometimes.

Continue reading Theathrhythm Final Fantasy: Curtain Call Part Three

Theatrhythm Final Fantasy Part Four

July 26, 2013: Unlocked Faris. She has high Agility.

July 27, 2013: Maxed out Firion’s level. Almost all of his stats were star-rank at the end. Replaced him with Lightning because of her high Strength.

Trophy: Watched 100 extended versions!

I got a Gray Shard finally.

I like how you can put the 3DS into sleep mode but still hear songs in the Music Player.

Continue reading Theatrhythm Final Fantasy Part Four

The 3rd Birthday Part Three: Aya’s Counterattack

June 5, 2011: There are varying degrees of mutation. It ranges from A (normal), to B (Benign), to C and D (Malignant). You can splice the malignancy out of corrupted OE chips…

On the field, I discovered something useful: If you activate Liberation just as you suffer a fatal blow, it will restore your health to full after the meter’s dried up!

June 6, 2011: Operation Red Fog! I finally got past the subway train section. Beyond that? Scratchers. FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUU

I don’t really have a plan for my OE Boards. I definitely want to keep Odds Up on them. 😛

June 7, 2011: Once again, Aya’s attempt to enter the past altered the present. Thelonius vanished from the timeline. Blank realized what was happening and ran to Thelonius as he vanished, only to completely forget why he went to the rooftop in the first place.

Aya remembered seeing Kyle dressed as a groom at the altar, only to be shot offscreen. Kyle appeared before her at the Twisted nest again, and she begged him to protect Eve. He pledged his guardianship over “our little princess”.

Episode 4: The Moment of Truth

October 1, 2011: Chipping away at Operation Blue Hail. Let’s find Kyle Madigan. Continue reading The 3rd Birthday Part Three: Aya’s Counterattack

Phantasy Star III: Generations of Doom Part Three

August 21, 2012: Let’s try to start Ayn’s quest properly by talking to everyone in Agoe.

Ugh, time to relearn what everything is/does.

So, we’re supposed to find “the legendary Satellite”.

Continue reading Phantasy Star III: Generations of Doom Part Three

Final Fantasy XIII Part 10

October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.

Well, two and half, technically.

Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.

Continue reading Final Fantasy XIII Part 10

Resident Evil Director’s Cut Part Two

 

August 24th, 2014: Your path through the mansion takes you out of the mansion and into… the Guard House on the mansion grounds.

I hate this place because I think I know what the game wants to do. So why doesn’t it just do it already?!

Brad called over the radio, but he could not hear Jill trying to respond to him.

The Guardhouse is full of weirdness like Plant 42, giant wasps, and sharks. When you drain the water in the rooms around the shark tank, the medium-sized shark and the two baby sharks just sort of flop around helplessly. Ha! Land animals, bitch. Continue reading Resident Evil Director’s Cut Part Two

The Walking Dead Part Six: This Sorrowful Life

October 7th, 2013: They escaped Crawford and returned to the mansion, where they found a motionless Omid. Just as Christa began to cry, Omid woke up.

Molly decided to leave because she believed that she was better off on her own.

Lee and Clementine fell asleep on the couch. When Lee awoke, Clementine was nowhere to be found.

Continue reading The Walking Dead Part Six: This Sorrowful Life