Final Fantasy Fables: Chocobo’s Dungeon Part Four

September 29, 2014: Rise of the Dragoon
Decided to restart the Guardian of Light maze to grind and discovered that the Dragoon job has some incredible abilities. Their Lance attacks can attack two enemies lined up in a row.
The PS1 Chocobo’s Dungeon game looked like it had some serious feels too.
I found Treasure Talons that increase your item drop rate, but my main talons are full of attributes already. Shall I sacrifice one for the other? I’m already lugging around too many items as-is. I can’t even dump my stuff off to empty my inventory so that I can do memory dungeons.

Continue reading Final Fantasy Fables: Chocobo’s Dungeon Part Four

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Shin Megami Tensei: Strange Journey Part Two: In the Arms of the Angels

October 31, 2011: I found some passwords online, but to my disdain, the only that worked was “Madoka Ueno”, and I don’t even have enough Macca to summon it!

The password system was a unique way of sharing good demons between players, but the prices could be very steep indeed.

The boss of B2F Antlia is Morax.

Morax

He asks you if demons aren’t the real heroes. Your choices?

Continue reading Shin Megami Tensei: Strange Journey Part Two: In the Arms of the Angels

One Bad Mother: Shin Megami Tensei: Strange Journey Part One: Welcome to Hell

Shin Megami Tensei: Strange Journey

Developers: Atlus and Lancarse

Publisher: Atlus USA

Platform: Nintendo DS

Released (North America): March 23, 2010

Released (Japan): October 8, 2009

The early 21st century. Humanity is running out of time. An atomic collapse has occurred at the South Pole, creating a black void called the Schwarzwelt, AKA “Black World”. The United Nations has launched a joint international effort to investigate the Schwarzwelt.

That’s where you come in. You are an American member of the task force. You can set your character’s first and last names when you start the game. I named him Atton Stewart.

Continue reading One Bad Mother: Shin Megami Tensei: Strange Journey Part One: Welcome to Hell

Shin Megami Tensei: Persona 2: Innocent Sin Part Three

October 15, 2011: I discovered a new Fusion Spell: Heavy Rain!

Fusion Spells were more powerful attacks that could be revealed when you cue up the correct spells/skills.

The animation for that spell is so cute. Pew pew!

Continue reading Shin Megami Tensei: Persona 2: Innocent Sin Part Three

Shin Megami Tensei: Persona 2: Innocent Sin Part Two

October 4, 2011: This guy outside of Cuss High’s haunted house says there’s no point in scaring guys because he’d rather hear some “nice, high-pitched screams”.

Cuss High” was the nickname for Kasugayama High.

Continue reading Shin Megami Tensei: Persona 2: Innocent Sin Part Two

Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

June 8, 2015: Trophy: Perfect Chained all Basic Scores! 81/96

Sometimes, it just seems like Versus Mode lets your opponent use Judgement a lot. Judgement is perhaps the most dreaded of all the VM skills. It makes anything less than a Critical a “Bad” note which saps your score. Continue reading Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

Theathrhythm Final Fantasy: Curtain Call Part Five: We’ve Got Class

October 23, 2014: Trophy: Watched Extended Versions 50 times! 51/96

Most of those are for “Answers” from Final Fantasy XIV: A Realm Reborn, with a little of Crisis Core: Final Fantasy VII‘s ending and “1000 Words” from Final Fantasy X-2. 😛 Continue reading Theathrhythm Final Fantasy: Curtain Call Part Five: We’ve Got Class

Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

October 12, 2014: Trophy: Watched all Extended Versions! 37/96

For some reason, I’m really mediocre at the EMSes in this game. The timing seems really tricky and precise.

I like “Dust to Dust” from Final Fantasy XIII, which is only just now coming to PCs, can you believe it?

Apparently, the PC ports of the Lightning Trilogy weren’t that great. (O.o) Continue reading Theatrhythm Final Fantasy: Curtain Call Part Four: The Gang’s All Here

Theathrhythm Final Fantasy: Curtain Call Part Three

September 28, 2014: I unlocked a new song from Final Fantasy Fables: Chocobo’s Dungeon! I wonder what it is… “Raffaelo Battle”? Well. So much for that plot twist.

Raffaelo started off as a baby, but he grows at an unnatural rate as Chocobo explores more of the dungeons of Lostime. The more Raffaelo grows, the less normal he feels, and admits to having dark thoughts sometimes.

Continue reading Theathrhythm Final Fantasy: Curtain Call Part Three

Theatrhythm Final Fantasy Part Four

July 26, 2013: Unlocked Faris. She has high Agility.

July 27, 2013: Maxed out Firion’s level. Almost all of his stats were star-rank at the end. Replaced him with Lightning because of her high Strength.

Trophy: Watched 100 extended versions!

I got a Gray Shard finally.

I like how you can put the 3DS into sleep mode but still hear songs in the Music Player.

Continue reading Theatrhythm Final Fantasy Part Four