Shin Megami Tensei: Persona 3 Portable Part Eight

March 16, 2011: 9/12. Early Morning. Theodore called Kasumi to tell her that one of her acquaintances was in Tartarus. Continue reading Shin Megami Tensei: Persona 3 Portable Part Eight

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Shin Megami Tensei: Persona 3 Portable Part Six

March 8, 2011: The Mysterious Girl is Aigis, an anti-Shadow weapon, the last of her kind from 10 years ago. Ikutsuki arrived to explain everything but why Aigis is so attached to Kasumi.

Aigis can operate the Persona Palladion.

Aigis and Palladion

Continue reading Shin Megami Tensei: Persona 3 Portable Part Six

Shin Megami Tensei: Persona 3 Portable Part Five

March 4, 2011: 7/12. Pharos visited Kasumi again. He asked her how life was going as a Persona user, and she said it was “fulfilling”. He referenced the events of 10 years ago, and brought up that that was when Kasumi’s parents died.

Despite Kasumi and Pharos’ brief and vague talk, their bond grew.

Continue reading Shin Megami Tensei: Persona 3 Portable Part Five

Shin Megami Tensei: Persona 3 Portable Part Four: The Chariot

March 2, 2011: Fuuka determined that the Shadow is on Shirakawa Boulevard, a hotspot for love hotels. That’s why the most recent victims of Shadow attacks and the Apathy Syndrome that they cause have been pairs and couples.

Yukari was unsure if she should go, but Junpei teased her, so she decided to tag along. “But this time, I want a piece of the action!”

Kasumi took her, Mitsuru, and Akihiko to the Boulevard…

The arcana of the next Shadow is not the Lovers, but Hierophant. Continue reading Shin Megami Tensei: Persona 3 Portable Part Four: The Chariot

Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

June 8, 2015: Trophy: Perfect Chained all Basic Scores! 81/96

Sometimes, it just seems like Versus Mode lets your opponent use Judgement a lot. Judgement is perhaps the most dreaded of all the VM skills. It makes anything less than a Critical a “Bad” note which saps your score. Continue reading Theathrhythm Final Fantasy: Curtain Call Part Eight: The Game That Wouldn’t Die!

Theatrhythm Final Fantasy: Curtain Call Part Seven

January 19, 2015: Dramatis Personae Continued

Rikku: “This Al Bhed girl formed the Gullwings together with her brother. While the spheres they hunt may reveal a frightening past, Rikku does not avert her eyes from the truth, striding forward and bringing hope to Paine and Yuna despite all.”

Paine: “This taciturn girl does not seem to need others for much, yet her great emotional scars prove that she has cared deeply before. The mysteries of her past follow her into her present, but her new friends will stand beside her regardless.” Continue reading Theatrhythm Final Fantasy: Curtain Call Part Seven

Theatrhythm Final Fantasy Part Four

July 26, 2013: Unlocked Faris. She has high Agility.

July 27, 2013: Maxed out Firion’s level. Almost all of his stats were star-rank at the end. Replaced him with Lightning because of her high Strength.

Trophy: Watched 100 extended versions!

I got a Gray Shard finally.

I like how you can put the 3DS into sleep mode but still hear songs in the Music Player.

Continue reading Theatrhythm Final Fantasy Part Four

Phantasy Star III: Generations of Doom Part Four

March 14, 2015: Terror in Techna

Our new weapons – wow. I thought Sari hit hard before…

In Techna’s castle dungeon, we met an old man who said that our Power Topaz proved our courage and worth, and that we had earned the right to see our “true world”.

Somehow, I got two details wrong in this conversation: I misidentified the old man as a woman, and power instead of courage as the virtue that the Topaz proved we had.

Continue reading Phantasy Star III: Generations of Doom Part Four

Phantasy Star III: Generations of Doom Part Three

August 21, 2012: Let’s try to start Ayn’s quest properly by talking to everyone in Agoe.

Ugh, time to relearn what everything is/does.

So, we’re supposed to find “the legendary Satellite”.

Continue reading Phantasy Star III: Generations of Doom Part Three

Final Fantasy XIII Part Three: The Worst Birthday Ever

March 30, 2010: We wrecked a piece of leftover Pulse machinery and received an Omni Kit. This allows us to upgrade our weapons and accessories at save points. All those items that seem useless are components for upgrades.

The upgrade system could have been better handled. Progression is very slow and requires a ton or components, from what I remember.

Eventually, Lightning revealed her plan: infiltrate Eden, the cradle of the Sanctum. Vanille and Sazh were reluctant to join her; but since Hope believed that destroying Eden would doom Cocoon and Serah’s Focus, therefore hurting Snow, he tagged along with Lightning. To get to Eden, they had to cut through Palumpolom. Continue reading Final Fantasy XIII Part Three: The Worst Birthday Ever