Resident Evil 3: Nemesis Part Two: How to Beat Fried Worms

Clock Tower (Take Two)

I had to retrace my steps to make Freeze and Flame Rounds for the Grenade Launcher to beat the Nemesis more easily.

Continue reading Resident Evil 3: Nemesis Part Two: How to Beat Fried Worms

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Resident Evil 3: Nemesis Part One: Uptown Girl

Resident Evil 3: Nemesis

Platform: PlayStation (played on PlayStation 3 via PlayStation Classics)

Developer/Publisher: Capcom

Publisher (PAL Regions): Eidos Interactive

Released (Japan): September 22, 1999

Released (North America): November 11, 1999

Released (Europe): February 21, 2000

Originally Played From: June 7, 2013 – June 21, 2013

Essentially released as a stopgap between Resident Evil 2 and Resident Evil CODE: Veronica, RE3:N tells the story of the fate of Raccoon City, and how some of the inhabitants stuck in the bio-organic weapon-infested town tried to survive. The game is mainly concerned with Jill Valentine’s attempts to escape the city with a BOW called the Nemesis in pursuit of her and other former Special Tactics and Rescue Squad members. Her struggle begins in the uptown area of Raccoon City.

Continue reading Resident Evil 3: Nemesis Part One: Uptown Girl

Castlevania: Symphony of the Night Part One

Castlevania: Symphony of the Night

Developer: Konami Computer Entertainment Tokyo

Publisher: Konami

Platform: Xbox 360

Platform (Original): PlayStation

Released (XB360): March 21, 2007

Released (PS1, North America): October 2, 1997

Released (PS1, Japan): March 20, 1997

Released (PS1, Europe): November 1, 1997

Played From: November 28, 2016 – April 18, 2017

I remember when I first got the PS1 version of SotN. I could only get one game at the time, and I had to choose between which new Mega Man game was out at the time… or this. I probably chose SotN because I had seen it more in magazines, and it seemed more… unique, perhaps? I already had an MM game, but I never had any Castlevania games.

It soon became one of my favorite games of all time.

In November 2016, I took the opportunity to experience the Xbox 360 version.

Continue reading Castlevania: Symphony of the Night Part One

VGJ Quickie: Resistance: Fall of Man

Resistance: Fall of Man

Developer: Insomniac Games

Publisher: Sony Computer Entertainment

Release – JP: November 11, 2006

Release – NA: November 17, 2006

Release – EU: March 23, 2007

This was Insomniac’s first game for the PS3. This FPS takes place in an alternate history 1951, with the US and UK allied against a new enemy: the alien Chimera.

The main character is American Army Ranger Sergeant Nathan Hale. He had a resistance to the virus spread by Chimeras that usually forced the infected to undergo mutation.

Nathan gained the ability to heal quickly, as well as enhanced strength and reflexes. Cosmetically, the color of his irises changed to gold, just like most Chimera.

Continue reading VGJ Quickie: Resistance: Fall of Man

Tales of Symphonia: Dawn of the New World Final Thoughts

Trying to play through Dawn of the New World was kind of a roller coaster. It has some great and fun moments, but also some repulsive moments, like the Temple of Lightning and some of the puzzles (though I don’t remember those anymore, unlike the ToL; apparently the puzzle near the very end of the game caused my last, year-long retirement from the game, leading me to criticize the game as “horrific” overall in some mostly unrelated ramblings). Overall, the game does have a faint feeling of boredom about it, and I think that’s mainly due to a few things: making a sequel to a game as legendary as Tales of Symphonia in the first place; having the game be a slight retread of the first; featuring the heroes from the first game, but without the ability to level them up or customize their equipment and titles; and, most of all, replacing traditional party members with a mediocre mons system.

This mons system is not very good. You can’t nickname monsters, and they’re fairly generic overall, removing the personalization that Pokemon has. You can’t crossbreed or fuse monsters like in Pokemon or Shin Megami Tensei, nor can you selectively breed them for new skills and attributes of your choosing. Continue reading Tales of Symphonia: Dawn of the New World Final Thoughts

Tales of Symphonia: Dawn of the New World Part Six

July 28th, 2013: The Day Before

Tenebrae said that he was glad to have known Lord Ratatosk as Emil. Aww.

Marta obtained the title Pact of the Heart

NOOO STOP WITH THE FEELS

Marta and Emil admitted they loved each other and kissed. Emil said that she would always be in his heart even if she found someone else to love. But she said that he would always be the one for her.

When they blush, it’s so cute. Continue reading Tales of Symphonia: Dawn of the New World Part Six

Tales of Symphonia: Dawn of the New World Part Five

July 20th, 2012: The Witching Hour

I found a secret Katz village on the map. There isn’t anything mind-blowing there, but there is this Katz pun: “My wife ate a ball of wool and gave birth to a litter of mittens, meow! Get it?”

…ew. Continue reading Tales of Symphonia: Dawn of the New World Part Five