The 3rd Birthday Final Thoughts: Dead End

The 3rd Birthday is a game that is best enjoyed for its gameplay. Ultimately, this is a game that is held back by the limitations of its platform, and its questionable concept.

The plot is a mess. It’s a monument to all of Square Enix’s worst sins and excesses in creating complicated plots. Every time I think that I understand it, my brain thinks up something else that doesn’t make sense, just to question it.

It didn’t need to be a mess. The original Parasite Eve games had epic scales and conflicts, but they did not descend into supernatural time travel mumbo-jumbo.

Several took issue with Aya’s meeker characterization. It is justified in-game with the revelation that it’s actually Eve in Aya’s body (since Aya is currently soul-challenged at the moment, and apparently exists in a limbo state). However, to be blunt, no one played a PE game to play as anyone but Aya Brea.

Some compare Aya’s characterization negatively to Samus’ characterization in Metroid: Other M. Both games were released in 2011.

Probably the best moment in the story is Eve and Aya’s reunion at the end. Continue reading The 3rd Birthday Final Thoughts: Dead End

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The 3rd Birthday Part Three: Aya’s Counterattack

June 5, 2011: There are varying degrees of mutation. It ranges from A (normal), to B (Benign), to C and D (Malignant). You can splice the malignancy out of corrupted OE chips…

On the field, I discovered something useful: If you activate Liberation just as you suffer a fatal blow, it will restore your health to full after the meter’s dried up!

June 6, 2011: Operation Red Fog! I finally got past the subway train section. Beyond that? Scratchers. FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUU

I don’t really have a plan for my OE Boards. I definitely want to keep Odds Up on them. 😛

June 7, 2011: Once again, Aya’s attempt to enter the past altered the present. Thelonius vanished from the timeline. Blank realized what was happening and ran to Thelonius as he vanished, only to completely forget why he went to the rooftop in the first place.

Aya remembered seeing Kyle dressed as a groom at the altar, only to be shot offscreen. Kyle appeared before her at the Twisted nest again, and she begged him to protect Eve. He pledged his guardianship over “our little princess”.

Episode 4: The Moment of Truth

October 1, 2011: Chipping away at Operation Blue Hail. Let’s find Kyle Madigan. Continue reading The 3rd Birthday Part Three: Aya’s Counterattack

Final Fantasy XIII: Final Stats, Thoughts, and Trivia

I’m a little disappointed… that I did not put quite as much detail into the game’s final chapters as I did the earlier ones.

I thought that this would be a slightly longer LP by about three parts.

I like Final Fantasy XIII, though I have wondered if that was because I love Final Fantasy so much that I really needed XIII to be a success for the sake of it. However, redoing this LP confirmed that I still fell for the grandeur of the game, and the characters’ storylines. Some events in the sequels have extra resonance in the context of this game that I had forgotten while I was playing through them. I really want to talk about them, but I can’t yet. :3

Continue reading Final Fantasy XIII: Final Stats, Thoughts, and Trivia

Final Fantasy XIII Part 10

October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.

Well, two and half, technically.

Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.

Continue reading Final Fantasy XIII Part 10

Final Fantasy XIII Part Nine

July 13, 2010: I sure anticipate meeting this fal’Cie.

After a horrifying detour, we rode Roly-Poly into the Sulya Springs. It was beautiful. A springs situated in a ravine – waterfalls and small rainbows everywhere.

Vanille asked to see Serah, and she reflected on meeting her.

Day 9, Bodhum. Vanille and Serah gabbed on the shore. Nature painted a glorious sunset for them.

This place was beautiful, and it was my Focus to destroy it,”, narrated Vanille.

Vanille has more love than most fal’Cie on Gran Pulse or Cocoon. Continue reading Final Fantasy XIII Part Nine

Final Fantasy XIII Part Eight: Free Will

May 2, 2010: Sazh wondered about whatever force allowed the ship to phase through the building. I cringe to think of it as another fal’Cie meddling in their business. Haven’t we had enough of them?

A floor above, beyond the tunnels, lied a more open area. When the party stepped out, a large insignia – the l’Cie “brand” – appeared on the floor. The l’Cie’s brands glowed with intense heat.

I somehow failed to bring up the brands before now. All ‘Cie have a brand somewhere on their bodies. Snow’s was on his forearm; Vanille’s was on her thigh.

Continue reading Final Fantasy XIII Part Eight: Free Will

Final Fantasy XIII Part Seven

April 22, 2010: On one of the side docks on the Palamecia, Lightning and the others were menaced by a storm dragon. After the party defeated it, another one flew overhead. Before the second dragon attacked, there was a giant explosion. Somebody blew a hole in the deck from the inside out. And…

…a chocobo flew out, chirping joyously. It was Sazh and Vanille! We got the band back together!

Vanille and Fang embraced. Vanille said she had something to tell her companion, but Fang told her now was not the time.

Continue reading Final Fantasy XIII Part Seven

Final Fantasy XIII Part Six

April 18, 2010: Sazh and Vanille escaped to the entrance to the Fundland attraction. PSICOM dropped a big, fat mech on them.

After Sazh and Vanille wrecked it, Dajh came running out after Sazh. “Daddy!”

Dajh hugged his father and said, “Got you!”

How did you find me?” asked Sazh.

Because you promised.” Continue reading Final Fantasy XIII Part Six

Final Fantasy XIII Part Five: The Cavalry

April 16, 2010: Hope guided Lightning through a passage to an underground complex managed by the fal’Cie Carbuncle. Instead of the cute little rascal you may remember from Final Fantasy VIII, this game’s Carbuncle its a rotating crystal with a creepy face on it.

Light realized something profound after an offhanded comment by Hope—the fal’Cie treat the people of Cocoon like pets. But if any Cocoon citizen became a l’Cie, that care was withdrawn like a spiteful parent.

They worked through the complex to the city square. PSICOM and the Guardian Corps closed in on them from all sides.

Until Snow busted through the crowd of soldiers with the Cavalry l’Cie woman in tow. He summoned Shiva in Gestalt Mode and canvassed the square in ice in a spectacular CGI cutscene. Continue reading Final Fantasy XIII Part Five: The Cavalry

Final Fantasy XIII Part Four: In This Lifetime

April 4, 2010: Before leaving this protracted segment in the Gapra Whitewood, Light and Hope are menaced by a plant/lizard thing. I suggest having a Commando/Synergist Paradigm before staggering it with the Dualcasting (Ravager/Ravager) Paradigm.

The Aster Protoflorian has some brutal attacks that require more than a mere Potion to recover from.

Getting past this beast was “Operation Nora, Phase One” according to Hope. After the duo defeated it, Lightning told him that “You did well.”

Continue reading Final Fantasy XIII Part Four: In This Lifetime