June 5, 2011: There are varying degrees of mutation. It ranges from A (normal), to B (Benign), to C and D (Malignant). You can splice the malignancy out of corrupted OE chips…
On the field, I discovered something useful: If you activate Liberation just as you suffer a fatal blow, it will restore your health to full after the meter’s dried up!
June 6, 2011: Operation Red Fog! I finally got past the subway train section. Beyond that? Scratchers. FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUU
I don’t really have a plan for my OE Boards. I definitely want to keep Odds Up on them. 😛
June 7, 2011: Once again, Aya’s attempt to enter the past altered the present. Thelonius vanished from the timeline. Blank realized what was happening and ran to Thelonius as he vanished, only to completely forget why he went to the rooftop in the first place.
Aya remembered seeing Kyle dressed as a groom at the altar, only to be shot offscreen. Kyle appeared before her at the Twisted nest again, and she begged him to protect Eve. He pledged his guardianship over “our little princess”.
Episode 4: The Moment of Truth
October 1, 2011: Chipping away at Operation Blue Hail. Let’s find Kyle Madigan. Continue reading The 3rd Birthday Part Three: Aya’s Counterattack
April 2, 2011: A battle with tough Twisted in T3B.
If you don’t set the OE Board correctly, Aya could wind up with a disease spliced into her DNA!
I feel bad about my guys dying due to my carelessness. What will I do when they’re not around? You just know that Aya is going to go in alone at some point.
I wasted time trying to fight a Twisted that does too much damage; is hard to hurt; regenerates health; and creates small cyclones?!
I guess the manual says to just shoot at Twisted until they’re stunned, but this particular Twisted becomes a lot more dangerous once you nail it with an Overdive Kill for the first time. It also says to heal your guys by OD’ing and hiding behind cover. SIGH
T3B‘s voice acting is better than a trailer led me to assume.
April 4, 2011: I learned how to overlay chips on the OE Board for greater effectiveness, AND I defeated the Emily Jefferson Twisted. Protip: Exploit Aya’s Liberation ability. Any time it’s full. Every time. I also took my magnum into battle.
Aya encountered Emily in Club Sacrifice. The young lady reminded Aya of someone who looked similar to her. Continue reading The 3rd Birthday Part Two: Aya Getting Married
April 1, 2011: Episode 0: Sacrifice
December 2012 – New York. Strange roots burst out of the city streets. These sentient beings are called the Twisted. Their nexus is known as the Babel.
December 2013: The Counter Twisted Investigation Team sends agent Aya Brea into the past with Overdive technology. This technology utilizes Aya’s strange powers to dive into the bodies of others in the past to investigate the Twisted. With the power of Overdive, Aya heads to Club Sacrifice in Manhattan, which is under siege by Twisted.
Overdive is also featured in gameplay. It lets Aya dive into the bodies of other soldiers and occasionally civilians. This can yield unexpected benefits like new weaponry and DNA chips, and the opportunity to trigger the skills on Aya’s DNA Board. Aya can also Overdive into enemies when they have been critically wounded (indicated by a triangular symbol over the creature) to deal devastating damage. Hitting the enemy’s weak point with a sniper rifle makes it easier to OD into them.
With Overdive, Aya can dive into the body of a healthier soldier when the one she is currently inhabiting is dying. However, losing too many soldiers in an Episode will negatively affect your final ranking. Also, there are some situations where you may run out of soldiers and have to hold out until more enter the battlefield. There are some situations where Aya has to kill a boss alone.
In the opening cutscene, you are introduced to a flurry of new characters, such as Hyde Bohr, Thelonious Cray, and the young Dr. Blank.
Aya was found on December 24, 2010 in New York in a wedding dress near St. Thomas Cathedral. She lost her memories.
Finding Maeda’s bio in the manual gave me feels.
Continue reading The 3rd Birthday Part One: CTI Training Manual
Trigger Warning: This article discusses rape.
The 3rd Birthday
Developer: Square Enix/HexaDrive
Publisher: Square Enix
Format: PlayStation Portable
Released (Japan): December 22, 2010
Released (NA): March 29, 2011
Released (EU): April 1, 2011
Knowing plot details about the earlier installments in the Parasite Eve franchise is not necessary for enjoying The 3rd Birthday, but it does help, even though the games are not really direct sequels to the original novel. It’s… complicated.
Continue reading The 3rd Birthday: Introduction — What Came Before
I’m a little disappointed… that I did not put quite as much detail into the game’s final chapters as I did the earlier ones.
I thought that this would be a slightly longer LP by about three parts.
I like Final Fantasy XIII, though I have wondered if that was because I love Final Fantasy so much that I really needed XIII to be a success for the sake of it. However, redoing this LP confirmed that I still fell for the grandeur of the game, and the characters’ storylines. Some events in the sequels have extra resonance in the context of this game that I had forgotten while I was playing through them. I really want to talk about them, but I can’t yet. :3
Continue reading Final Fantasy XIII: Final Stats, Thoughts, and Trivia
October 18, 2010: Three months. That’s how long it took for me to get back in the saddle again.
Well, two and half, technically.
Allow me to describe Barthandelus’ basics. He has 3.3 million HP, nasty lasers, debuffs, and two particular moves you’ll come to hate: Thanatosion Laughter and Apotosis. The former is just a brutal laser barrage. The latter neutralizes all of your buffs and cures his debuffs.
Continue reading Final Fantasy XIII Part 10
July 13, 2010: I sure anticipate meeting this fal’Cie.
After a horrifying detour, we rode Roly-Poly into the Sulya Springs. It was beautiful. A springs situated in a ravine – waterfalls and small rainbows everywhere.
Vanille asked to see Serah, and she reflected on meeting her.
Day 9, Bodhum. Vanille and Serah gabbed on the shore. Nature painted a glorious sunset for them.
“This place was beautiful, and it was my Focus to destroy it,”, narrated Vanille.
Vanille has more love than most fal’Cie on Gran Pulse or Cocoon. Continue reading Final Fantasy XIII Part Nine
May 2, 2010: Sazh wondered about whatever force allowed the ship to phase through the building. I cringe to think of it as another fal’Cie meddling in their business. Haven’t we had enough of them?
A floor above, beyond the tunnels, lied a more open area. When the party stepped out, a large insignia – the l’Cie “brand” – appeared on the floor. The l’Cie’s brands glowed with intense heat.
I somehow failed to bring up the brands before now. All ‘Cie have a brand somewhere on their bodies. Snow’s was on his forearm; Vanille’s was on her thigh.
Continue reading Final Fantasy XIII Part Eight: Free Will
April 22, 2010: On one of the side docks on the Palamecia, Lightning and the others were menaced by a storm dragon. After the party defeated it, another one flew overhead. Before the second dragon attacked, there was a giant explosion. Somebody blew a hole in the deck from the inside out. And…
…a chocobo flew out, chirping joyously. It was Sazh and Vanille! We got the band back together!
Vanille and Fang embraced. Vanille said she had something to tell her companion, but Fang told her now was not the time.
Continue reading Final Fantasy XIII Part Seven
April 18, 2010: Sazh and Vanille escaped to the entrance to the Fundland attraction. PSICOM dropped a big, fat mech on them.
After Sazh and Vanille wrecked it, Dajh came running out after Sazh. “Daddy!”
Dajh hugged his father and said, “Got you!”
“How did you find me?” asked Sazh.
“Because you promised.” Continue reading Final Fantasy XIII Part Six